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2024-01-09Remove Remove unused shaderc_static.pcAlexandre Demers
Signed-off-by: Alexandre Demers <alexandre.f.demers@gmail.com>
2023-11-14Update to 2023.7Alexandre Demers
Signed-off-by: Alexandre Demers <alexandre.f.demers@gmail.com>
2023-11-14Update to 2023.6Alexandre Demers
Signed-off-by: Alexandre Demers <alexandre.f.demers@gmail.com>
2023-11-14Update to 2023.5Alexandre Demers
Signed-off-by: Alexandre Demers <alexandre.f.demers@gmail.com>
2023-11-13Update to 2023.4Alexandre Demers
While waiting for the next native package's update, let's bring this one on par. Signed-off-by: Alexandre Demers <alexandre.f.demers@gmail.com>
2023-07-21Fix sha512sum and b2sumAlexandre Demers
I must have forgotten to commit the sums, otherwise I would never had been able to test it and install it locally. My bad. Signed-off-by: Alexandre Demers <alexandre.f.demers@gmail.com>
2023-05-10Update to 2023.3Alexandre Demers
Signed-off-by: Alexandre Demers <alexandre.f.demers@gmail.com>
2023-01-08Update to 2022.4Alexandre Demers
Update to 2022.4 and include the few modification brought in the native package. Signed-off-by: Alexandre Demers <alexandre.f.demers@gmail.com>
2022-03-06Upgrade to 2022.1Alexandre Demers
Remove version check on glslang and spirv-tools, since the needed versions should be common now (and as it was removed previously in the native package). Signed-off-by: Alexandre Demers <alexandre.f.demers@gmail.com>
2021-11-14Update to 2021.3Alexandre Demers
Signed-off-by: Alexandre Demers <alexandre.f.demers@gmail.com>
2021-07-11Version check on native package was not properly setAlexandre Demers
Signed-off-by: Alexandre Demers <alexandre.f.demers@gmail.com>
2021-07-11Update to 2021.1 and add a version check on native package's versionAlexandre Demers
Signed-off-by: Alexandre Demers <alexandre.f.demers@gmail.com>
2021-03-27Update to 2020.5Alexandre Demers
Update .gitignore list
2020-12-12Update to 2020.4Alexandre Demers
Fix dependency on SPIRV tools (lib32). Modify how glslang is included. Add a .gitignore file for sanity if somebody ever needs it outside of myself. Signed-off-by: Alexandre Demers <alexandre.f.demers@gmail.com>
2020-05-05Keep the bin folder (by renaming glslc)Alexandre Demers
Since there is no distinct package to separate the libraries from the executables, both should be kept in case someone should need any of them. Use the same naming scheme as found in lib32-shaderc-git (there is no naming convention for 32 bit executables on 64 bit architecture to the best of my knowledges and searches). Signed-off-by: Alexandre Demers <alexandre.f.demers@gmail.com>
2020-05-04Remove the "f" parameter from the rm commandAlexandre Demers
As suggested by eschwartz, the "f" parameter can hide errors reported by the rm command. So remove its use along with "share" in the folder list. Signed-off-by: Alexandre Demers <alexandre.f.demers@gmail.com>
2020-05-04Revert package() modification to fix include, share and bin removalAlexandre Demers
I went over the folder change to fast in the previous commit and I had wrongly modified the rm step. This restore the previous behavior and restore the quotes in case we ever use a path containing a space (which shouldn't have been removed in the first step). Signed-off-by: Alexandre Demers <alexandre.f.demers@gmail.com>
2020-05-01Update to 2020.0Alexandre Demers
And remove shaderc-2019.0-fix-build-against-new-glslang.patch. This has been fixed on glslang's side. Signed-off-by: Alexandre Demers <alexandre.f.demers@gmail.com>
2019-11-21Fix build against new glslangAlexandre Demers
Package needs latest glslang version. Add patch to fix where new glslang puts its files and folders. Add include path. Signed-off-by: Alexandre Demers <alexandre.f.demers@gmail.com>
2019-08-15Initial commitAlexandre Demers
Signed-off-by: Alexandre Demers <alexandre.f.demers@gmail.com>