Age | Commit message (Collapse) | Author |
|
|
|
* Added support for VR with Quest 2
* Google play achievemnts possible on android builds
* Performance improvements on compiled games
|
|
* Change text to use 2D bitmap fonts
* Separate texture and meshes, to make them easier to manage
* Fix audio bug for installed projects
|
|
* Fix bug in shaders that caused them to not render meshes on some hardware
* Improvements on android compilation and support for saving/loading data
|
|
|
|
|
|
|
|
|
|
The internal game engine is now compiled on the fly for each project
making cross compilation easier
|
|
It now uses SDL for windowing, OpenGL context and drawing graphics
|
|
`make`
|
|
|
|
to its source code
|
|
|
|
|
|
|
|
flexible
|
|
|
|
|