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* Added support for VR with Quest 2
* Google play achievemnts possible on android builds
* Performance improvements on compiled games
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* Change text to use 2D bitmap fonts
* Separate texture and meshes, to make them easier to manage
* Fix audio bug for installed projects
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* Fix bug in shaders that caused them to not render meshes on some hardware
* Improvements on android compilation and support for saving/loading data
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The internal game engine is now compiled on the fly for each project
making cross compilation easier
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It now uses SDL for windowing, OpenGL context and drawing graphics
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`make`
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to its source code
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flexible
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