Maybe obvious but savegames are into $XDG_DATA_HOME/dwarffortress/data/saves (default of XDG_DATA_HOME to $HOME/.local/share and XDG_CONFIG_HOME to $HOME/.config)
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Package Details: dfhack-twbt 0.47.05-12
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Git Clone URL: | https://aur.archlinux.org/dfhack-twbt.git (read-only, click to copy) |
---|---|
Package Base: | dfhack-twbt |
Description: | memory hacking library for Dwarf Fortress and a set of tools that use it |
Upstream URL: | https://dfhack.readthedocs.io/en/stable/ |
Keywords: | dwarffortress |
Licenses: | custom |
Conflicts: | dfhack, dfhack-bin, dfhack-git, dfhack-twbt-bin |
Provides: | dfhack |
Submitter: | dangersalad |
Maintainer: | dangersalad |
Last Packager: | dangersalad |
Votes: | 2 |
Popularity: | 0.000000 |
First Submitted: | 2020-03-13 00:22 (UTC) |
Last Updated: | 2022-01-25 23:22 (UTC) |
Dependencies (15)
- dwarffortress (dwarffortress-ironhandAUR)
- freetype2 (freetype2-qdoledAUR, freetype2-macosAUR, freetype2-gitAUR)
- libglvnd (libglvnd-gitAUR)
- libjpeg6 (jpegli-gitAUR, libjpeg6-turbo)
- libpng12
- libxcursor
- libxinerama (libxinerama-randr-gitAUR)
- libxrandr (libxrandr-gitAUR)
- lua
- protobuf (protobuf-gitAUR)
- cmake (cmake-gitAUR) (make)
- git (git-gitAUR, git-glAUR) (make)
- perl-xml-libxml (make)
- perl-xml-libxslt (make)
- python-sphinx (python-sphinx-gitAUR) (make)
Required by (1)
- armok-vision (requires dfhack)
Sources (14)
Latest Comments
« First ‹ Previous 1 2
loy commented on 2020-04-14 09:01 (UTC)
Feanor1397 commented on 2020-03-31 12:43 (UTC)
Files colors_spring.txt, colors_summer.txt, colors_autumn.txt, colors_winter.txt and d_init.txt failing validating with md5sums.
dangersalad commented on 2020-03-13 00:29 (UTC) (edited on 2020-05-08 15:14 (UTC) by dangersalad)
This package uses a different directory layout than the default dwarffortress
package.
The main run directory is in $XDG_DATA_HOME/dwarffortress
which should not be edited. Saves are in $XDG_DATA_HOME/dwarffortress/data/saves
(XDG_DATA_HOME
defaults to $HOME/.local/share
)
The files available for config are in $XDG_CONFIG_HOME/dwarffortress
(XDG_CONFIG_HOME
defaults to $HOME/.config
).
Currently there are "extra" files in config, but I will work on cleaning that up.
This should allow you to keep separate saves for vanilla df and hacked df.
This will also copy an "opinionated" dfhack/df config which enables seasonal colors (included in the raws, you can edit them in the data directory if you want to change them) and multilevel rendering for twbt.
It also includes some settings for pops/invaders in d_init.txt
, you can copy the default config from /opt/dwarffortress/data/init/d_init.txt
as this original file is still intact.
The other twbt settings are set up in the customised init.txt
which will point to the provided graphics. You can either edit this file to change them or simply overwrite the text.png
and graphics.png
files in $XDG_CONFIG_HOME/data/art
.
Pinned Comments
dangersalad commented on 2020-03-13 00:29 (UTC) (edited on 2020-05-08 15:14 (UTC) by dangersalad)
This package uses a different directory layout than the default
dwarffortress
package.The main run directory is in
$XDG_DATA_HOME/dwarffortress
which should not be edited. Saves are in$XDG_DATA_HOME/dwarffortress/data/saves
(XDG_DATA_HOME
defaults to$HOME/.local/share
)The files available for config are in
$XDG_CONFIG_HOME/dwarffortress
(XDG_CONFIG_HOME
defaults to$HOME/.config
).Currently there are "extra" files in config, but I will work on cleaning that up.
This should allow you to keep separate saves for vanilla df and hacked df.
This will also copy an "opinionated" dfhack/df config which enables seasonal colors (included in the raws, you can edit them in the data directory if you want to change them) and multilevel rendering for twbt.
It also includes some settings for pops/invaders in
d_init.txt
, you can copy the default config from/opt/dwarffortress/data/init/d_init.txt
as this original file is still intact.The other twbt settings are set up in the customised
init.txt
which will point to the provided graphics. You can either edit this file to change them or simply overwrite thetext.png
andgraphics.png
files in$XDG_CONFIG_HOME/data/art
.