Package Details: doomrl 0.9.9.8a-2

Git Clone URL: https://aur.archlinux.org/doomrl.git (read-only, click to copy)
Package Base: doomrl
Description: A roguelike game based on the FPS Doom.
Upstream URL: http://drl.chaosforge.org/
Keywords: game roguelike
Licenses: GPL, CCPL:cc-by-nc-sa-4.0
Submitter: None
Maintainer: gileri
Last Packager: gileri
Votes: 61
Popularity: 0.000015
First Submitted: 2007-02-12 10:19 (UTC)
Last Updated: 2024-09-19 18:00 (UTC)

Latest Comments

1 2 3 4 5 6 Next › Last »

gileri commented on 2024-09-19 18:03 (UTC)

Hi manylegged, dumb mistake on my part. Fixed !

manylegged commented on 2024-09-18 18:15 (UTC)

I think there is a typo in the `drl' script:

[ -d "$personal" ] || mkpersonal -p "$personal" || exit 1

shouldn't this be mkdir? I'm getting "usr/bin/drl: line 11: mkpersonal: command not found" and google isn't finding anything for mkpersonal. Looks like a find/replace error? I tried replacing it with `mkdir' and it works.

gileri commented on 2024-09-08 20:22 (UTC)

In addition to finally upgrading to 0.9.9.8a, I've revamped the initialization script, but haven't tried to migrate the data from the previous ~/.local/share/doomrl to ~/.local/share/drl. If you have data you want to migrate please do so manually for now.

I guess a migration script could be done, still open to input.

gileri commented on 2024-08-08 17:49 (UTC)

I'll wait for the binary release of 0.9.9.8 and update it then.

jasondaigo commented on 2024-07-12 21:06 (UTC)

There is a note on the official download page from doomrl regarding music in linux. Game doesnt start for me without using that linked script from their forum (4th post). Do not miss that (in addition to NetworkConnection = false) if your game doesnt start :-)

mesmere commented on 2024-07-11 11:03 (UTC)

Seems to hang forever on trying to check the dev's server for motd/updates. You can unbreak it by setting NetworkConnection = false in config.lua

dark-saber commented on 2017-04-10 07:32 (UTC)

sgtpep: Fixed, thanks!

sgtpep commented on 2017-04-10 04:57 (UTC) (edited on 2017-04-10 04:57 (UTC) by sgtpep)

On a clean system it complains about missing libGLU.so.1 (provided by package 'glu'): open("/usr/lib/tls/x86_64/libGLU.so.1", O_RDONLY|O_CLOEXEC) = -1 ENOENT (No such file or directory) open("/usr/lib/tls/libGLU.so.1", O_RDONLY|O_CLOEXEC) = -1 ENOENT (No such file or directory) open("/usr/lib/x86_64/libGLU.so.1", O_RDONLY|O_CLOEXEC) = -1 ENOENT (No such file or directory) open("/usr/lib/libGLU.so.1", O_RDONLY|O_CLOEXEC) = -1 ENOENT (No such file or directory)

dark-saber commented on 2017-01-06 19:56 (UTC)

ProfessorKaos64: Yes, doomrl.wad should be writable, but it is writable indeed for me. On doomrl launch, the script (https://aur.archlinux.org/cgit/aur.git/tree/doomrl.sh?h=doomrl) checks if ~/.local/share/doomrl directory doesn't exist, in which case (first launch for current user) it copies some doomrl files (configs and doomrl.wad) from /usr/share to ~/.local/share/doomrl with current user's ownership. The only cases in which you won't have write access to doomrl.wad I can think of are: you've ran doomrl as a different user via sudo or you don't have write access to ~/.local/share (very unlikely) or XDG_DATA_HOME points to somewhere your user doesn't have write access to. You should probably try to delete ~/.local/share/doomrl directory. hollunder: I confirm this issue, but other options (like boolean GameSound) do work, so the game at least reads options from config.lua. I guess this should probably be reported upstream (https://github.com/ChaosForge/doomrl).

hollunder commented on 2017-01-05 18:16 (UTC)

Adjusting music volume in the config file does not work (same for sound probably).