Search Criteria
Package Details: gmsh-docs 4.13.1-1
Package Actions
Git Clone URL: | https://aur.archlinux.org/gmsh.git (read-only, click to copy) |
---|---|
Package Base: | gmsh |
Description: | TXT, HMTL and PDF doc for Gmsh |
Upstream URL: | https://gmsh.info |
Licenses: | GPL-2.0-or-later |
Submitter: | S1G1 |
Maintainer: | gborzi (carlosal1015, gpettinello) |
Last Packager: | carlosal1015 |
Votes: | 62 |
Popularity: | 0.012978 |
First Submitted: | 2006-04-04 23:31 (UTC) |
Last Updated: | 2024-05-25 16:15 (UTC) |
Dependencies (16)
- alglib (make)
- annAUR (make)
- cairo (cairo-gitAUR) (make)
- cgns (cgns-parallelAUR) (make)
- cmake (cmake-gitAUR) (make)
- desktop-file-utils (desktop-file-utils-gitAUR) (make)
- fltk (fltk-gitAUR) (make)
- glu (glu-gitAUR) (make)
- lapack (aocl-libflame-aoccAUR, lapack-gitAUR, atlas-lapackAUR, blas-aocl-gccAUR, blas-aocl-aoccAUR, openblas-lapackAUR, blas-mklAUR, aocl-libflameAUR, blas-openblas) (make)
- med-openmpi (make)
- metisAUR (metis-gitAUR) (make)
- opencascade (opencascade-gitAUR, opencascade-rcAUR, opencascade-f3dAUR) (make)
- sed (busybox-coreutilsAUR, sed-gitAUR) (make)
- swig (swig-gitAUR) (make)
- texlive-meta (make)
- voro++AUR (make)
Latest Comments
« First ‹ Previous 1 2 3 4 5 6 7 8 9 10 11 .. 21 Next › Last »
lahwaacz commented on 2020-06-23 18:19 (UTC)
@gborzi I can look at CMakeError.log but it does not necessarily contain information related to the error. It contains stderr output of the various configure steps, which may or may not be fatal. In this case, the file contains this:
As you can see, it was just testing some compiler property, which does not matter. The error message in my previous post complains about GLU, so I added
glu
tomakedepends
anddepends
insidepackage_gmsh
and the error disappeared.Please always test your package builds in a clean chroot before pushing to AUR.
gborzi commented on 2020-06-23 14:50 (UTC)
@lahwaacz You should look at CMakeError.log to see what went wrong.
lahwaacz commented on 2020-06-23 12:19 (UTC)
Version 4.6.0 does not build in a clean chroot:
gborzi commented on 2020-06-04 17:58 (UTC)
@gavmanz
I've never experienced anything similar. But I build on a 2*Xeon (6 core each) Workstation.
gavmanz commented on 2020-06-04 17:52 (UTC)
Does anyone get a bunch of errors about cc1plus being killed and your system freezing up (way more so than your usual build taking up much compute ability) during the build? I am unable to build gmsh because of this.
gborzi commented on 2020-06-04 13:53 (UTC)
@xantares
Tried "-DMMG3D_INC=/usr/include/mmg" added to the cmake line, but it fails with:
/home/gborzi/store/lab/aurbuild/gmsh/src/gmsh-4.5.6-source/Mesh/meshGRegionMMG3D.cpp:22:10: fatal error: libmmg3d.h: No such file or directory 22 | #include <libmmg3d.h> | ^~~~~~~~~~~~ compilation terminated.
I changed that line to "#include <mmg3d/libmmg3d.h>" and got
[ 0%] Building CXX object CMakeFiles/gmsh.dir/Mesh/meshGRegionMMG3D.cpp.o /home/gborzi/store/lab/aurbuild/gmsh/src/gmsh-4.5.6-source/Mesh/meshGRegionMMG3D.cpp:26:35: error: ‘MMG_pMesh’ has not been declared 26 | static void MMG2gmsh(GRegion *gr, MMG_pMesh mmg, | ^~~~~~~~~
and a bunch of others undeclared. How did you succeed in compiling with mmg 5.4.3?
xantares commented on 2020-06-04 05:40 (UTC) (edited on 2020-06-04 05:46 (UTC) by xantares)
you can pass the mmg include dir MMG3D_INC directly to cmake,
next release it will be fixed: https://gitlab.onelab.info/gmsh/gmsh/-/merge_requests/345
gborzi commented on 2020-06-03 21:58 (UTC)
@xantares
In order for cmake to use the system mmg I had to change line 955 in CMakeLists.txt. Instead of just "include" the line must have "include/mmg/mmg3d". How did you compile with system mmg? Did you change that line, and if so, how?
xantares commented on 2020-06-03 20:25 (UTC)
can you retry the mmg package ? for me it builds fine, maybe you could post the error on the mmg aur page.
gborzi commented on 2020-06-03 11:26 (UTC)
@xantares Unfortunately it fails the compilation with a bunch of error messages about mmg. I've used the mmg3d package, the mmg package (without the 3d) looks the same.
« First ‹ Previous 1 2 3 4 5 6 7 8 9 10 11 .. 21 Next › Last »