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Package Details: intel-graphics-compiler-git 1:1.0.15136.0.r195.g29f439cf2-1
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Git Clone URL: | https://aur.archlinux.org/intel-graphics-compiler-git.git (read-only, click to copy) |
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Package Base: | intel-graphics-compiler-git |
Description: | Intel Graphics Compiler for OpenCL (git version) |
Upstream URL: | https://github.com/intel/intel-graphics-compiler/ |
Keywords: | compute-runtime igc opencl |
Licenses: | custom, MIT |
Conflicts: | intel-graphics-compiler, intel-opencl-clang |
Provides: | intel-graphics-compiler, intel-opencl-clang |
Submitter: | dbermond |
Maintainer: | dbermond |
Last Packager: | dbermond |
Votes: | 0 |
Popularity: | 0.000000 |
First Submitted: | 2018-07-23 01:36 (UTC) |
Last Updated: | 2023-09-22 22:00 (UTC) |
Dependencies (6)
- gcc-libs (gcc-libs-gitAUR, gccrs-libs-gitAUR, gcc11-libsAUR, gcc-libs-snapshotAUR)
- zlib (zlib-ng-compat-gitAUR, zlib-gitAUR, zlib-ng-compat)
- cmake (cmake-gitAUR) (make)
- git (git-gitAUR, git-glAUR) (make)
- python (python37AUR, python311AUR, python310AUR) (make)
- python-mako (make)
Required by (4)
- blender-git (requires intel-graphics-compiler) (optional)
- intel-compute-runtime-git
- upbge-bin (requires intel-graphics-compiler) (optional)
- upbge-git (requires intel-graphics-compiler) (optional)
Sources (7)
- git+https://github.com/intel/intel-graphics-compiler.git
- git+https://github.com/intel/opencl-clang.git#branch=ocl-open-140
- git+https://github.com/intel/vc-intrinsics.git
- git+https://github.com/KhronosGroup/SPIRV-Headers.git#branch=main
- git+https://github.com/KhronosGroup/SPIRV-LLVM-Translator.git#branch=llvm_release_140
- git+https://github.com/KhronosGroup/SPIRV-Tools.git#branch=main
- git+https://github.com/llvm/llvm-project.git#tag=llvmorg-14.0.5
Latest Comments
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dbermond commented on 2021-01-16 21:22 (UTC)
@ArchieMeng intel-compute-runtime-git is currently building fine for me. I've pushed an update to it, but the changes are only in the package() function. So, theoretically, the build() stage should be working fine for you. You need to build intel-compute-runtime-git against the latest intel-graphics-compiler-git (this package), as it will not work when using intel-graphics-compiler from the [community] repository because it is at an older version. Maybe it will also build against intel-graphics-compiler-bin, but I've not tested it. At the current time, there is no need for using intel-gmmlib-git.
ArchieMeng commented on 2021-01-10 13:15 (UTC)
@dbermond Thank you very much. This new method build the graphics compiler for me. However, the compiling of intel-compute-runtime-git receive error with
I don't know if this is an issue with graphics compiler or intel-gmmlib-git.
dbermond commented on 2021-01-09 15:44 (UTC)
@ArchieMeng At this time, it's not building with the current versions of the system dependencies when changing the llvm version to 11.0.0. I was forced to use the method that builds them internally from source, otherwise the package would remain broken. Package is now building fine with this method. Do not use these type of symlinks, as it can break your system.
ArchieMeng commented on 2021-01-01 14:53 (UTC)
The clang package on Arch is now version 11 which is not acceptable by the repo's CMake configuration (It was looking for clang-10 executable). However, I link /usr/local/bin/clang-10 to clang, and it works.
dbermond commented on 2019-03-23 20:28 (UTC)
@jdanecki Good news. Thank you for doing this work :)
jdanecki commented on 2019-03-20 18:02 (UTC)
@dbermond I've used new opencl-clang and igc aur packages to build compute-runtime successfully. So now I can update aur package for compute-runtime. I'll also prepare new configuration on semaphore CI (https://semaphoreci.com/jacekdanecki/compute-runtime) to build all 3 aur packages: opencl-clang, igc and neo. Once it work, I'll copy it to official builds: https://semaphoreci.com/jacekdanecki/compute-runtime-2
dbermond commented on 2019-03-20 00:25 (UTC)
@jdanecki Thank you for providing a wiki page for Arch and for helping here. Your help is very appreciated :)
I've created a separate package for opencl-clang because it looks more logical. It also worked better in all the tests that I've made to build intel-graphics-compiler with system llvm/clang.
jdanecki commented on 2019-03-11 17:38 (UTC)
@dbermond Here is new wiki page for building Neo components on Arch: https://github.com/JacekDanecki/compute-runtime/wiki/Neo-on-Arch-Linux
jdanecki commented on 2019-03-11 13:23 (UTC)
@dbermond I suppose you hit issue with opencl_clang library name. This commit: https://github.com/intel/intel-graphics-compiler/commit/d4f478be861e28b186992b2f0e40617f4fbf3da6 started cleanup with opencl_clang naming. I'll check current IGC HEAD and update wiki page. Do you plan to split this package, so we have separate package for opencl_clang?
dbermond commented on 2019-03-08 20:38 (UTC)
@jdanecki Thank you for the information! I could not build the current git master branch by using these instructions. 'make' runs fine but it fails at 'make install' time. So I'm using the regular build instructions on this package.
As I've stated on the aur page of intel-graphics-compiler package, I could successfully build the current stable release (2019.02.25) using system llvm/clang by following your wiki. So it looks like that something changed in the current git master branch that broke it.
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