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Package Details: openjk-bin 2018.02.26.e3f22070-1
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Git Clone URL: | https://aur.archlinux.org/openjk-bin.git (read-only, click to copy) |
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Package Base: | openjk-bin |
Description: | Open Source Jedi Knight II + III Engine - pre built |
Upstream URL: | https://github.com/JACoders/OpenJK |
Licenses: | GPL |
Conflicts: | openjk-git |
Provides: | openjk |
Submitter: | nicman23 |
Maintainer: | nicman23 |
Last Packager: | nicman23 |
Votes: | 3 |
Popularity: | 0.025051 |
First Submitted: | 2017-04-20 15:19 (UTC) |
Last Updated: | 2020-05-17 14:01 (UTC) |
Dependencies (7)
- glu (glu-gitAUR)
- libgl (libglvnd-gitAUR, amdgpu-pro-oglp-legacyAUR, amdgpu-pro-oglpAUR, nvidia-340xx-utilsAUR, libglvnd)
- libjpeg (mozjpeg-gitAUR, libjpeg-turbo-gitAUR, mozjpegAUR, libjpeg-turbo)
- openal (openal-gitAUR)
- sdl2 (sdl2-gitAUR, sdl2-compat-gitAUR)
- zlib (zlib-ng-compat-gitAUR, zlib-gitAUR, zlib-ng-compat)
- libpng (libpng-gitAUR, libpng-apngAUR) (optional)
Latest Comments
AngryUbuntuNerd commented on 2022-01-10 22:51 (UTC)
looks like the developers of OpenJK dont publish new pre-builts for Linux anymore
zoe1337 commented on 2020-10-25 20:51 (UTC)
It took me an hour to figure out where to put the game assets (assetsN.pk3 files):
~/.local/share/openjk/base
postblue commented on 2017-07-07 06:04 (UTC) (edited on 2017-07-07 06:06 (UTC) by postblue)