Package Details: pcsx2-git 2.3.119.r1.g9e21ee1bc4-1

Git Clone URL: https://aur.archlinux.org/pcsx2-git.git (read-only, click to copy)
Package Base: pcsx2-git
Description: A Sony PlayStation 2 emulator
Upstream URL: https://github.com/PCSX2/pcsx2
Licenses: GPL-3.0+
Conflicts: pcsx2
Provides: pcsx2
Submitter: alucryd
Maintainer: weirdbeard (xiota)
Last Packager: weirdbeard
Votes: 130
Popularity: 0.086567
First Submitted: 2014-03-26 14:17 (UTC)
Last Updated: 2025-01-19 15:42 (UTC)

Pinned Comments

weirdbeard commented on 2024-08-17 03:40 (UTC)

https://github.com/PCSX2/pcsx2/pull/11632

This package now enables Cmake Package mode proper. PCSX2 will here on, be installed in the package standard folders /usr/bin, /usr/share, /usr/lib. Following the XDG standard pcsx2's config files remain in .config/PCSX2

In order to ensure a proper and clean upgrade. Uninstall this package COMPLETELY and clear cache before reinstalling.

Latest Comments

1 2 3 4 5 6 .. 67 Next › Last »

weirdbeard commented on 2025-01-19 15:47 (UTC)

Should be fixed now

weirdbeard commented on 2025-01-19 03:42 (UTC)

Yeah, I can look into that :-)

xiota commented on 2025-01-19 03:30 (UTC)

It tries to use an external sound player? That's kind of surprising. Would make more sense as optdeps.

ryoxd commented on 2025-01-19 02:53 (UTC)

Maybe this should have a dependency on alsa-utils or gstreamer? PCSX2 has RetroAchievements support and the sound effects that play are wav files (on /usr/share/PCSX2/resources/sounds/achievements/). It tries to use aplay with a fallback on gstreamer (gst-plugins-good) when it's not found. If neither of those are found it just doesn't play the sound.

silverhikari commented on 2024-12-23 05:58 (UTC)

@weirdbeard found out my issue was for some reason CMake instead of using libpng was pulling in the png library from a installed copy of brlcad

weirdbeard commented on 2024-12-14 22:35 (UTC)

@silverhikari Doesn't seem to be a common issue at present. Have you tried making sure you have the most up to date PKGBUILD and cleared your cache? Do you have any odd settings or environment differences?

silverhikari commented on 2024-12-12 19:19 (UTC)

getting a problem when building(or i guess linking?) at the final step when building the pcsx2 binary it give a series of undefined symbols. i have made a paste where both the symbols errors can be found along with the cmake configuration: https://paste.ee/p/oWaag.

weirdbeard commented on 2024-11-27 22:52 (UTC)

Fixed

patlefort commented on 2024-11-27 22:12 (UTC)

Missing libbacktrace in dependencies.

weirdbeard commented on 2024-11-27 20:10 (UTC)

It's merged. https://github.com/PCSX2/pcsx2/pull/11861 We're freeeee!!! The patched ShaderC is no longer a part of this pcsx2 package. We now solely depend on the non-patched default repo shaderC dependency