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Package Details: psdoom-ng 2017.10.02.2.3.0.20181229-1
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Git Clone URL: | https://aur.archlinux.org/psdoom-ng.git (read-only, click to copy) |
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Package Base: | psdoom-ng |
Description: | A FPS and operating system process killer (when you kill an enemy, it kills a process) based on psDooM and Chocolate Doom. |
Upstream URL: | https://github.com/yeoldegrove/psdoom-ng1 |
Licenses: | GPL |
Submitter: | jle64 |
Maintainer: | yeoldegrove |
Last Packager: | yeoldegrove |
Votes: | 4 |
Popularity: | 0.000005 |
First Submitted: | 2015-09-28 09:22 (UTC) |
Last Updated: | 2018-12-29 14:53 (UTC) |
Dependencies (4)
- freedoom1 (freedoomAUR, freedoom-gitAUR)
- sdlAUR (sdl-openglhqAUR, sdl-nokbgrabAUR, sdl-openglhq-nokbgrabAUR, sdl-gitAUR, sdl12-compat-gitAUR, sdl12-compat)
- sdl_mixer
- sdl_net
Latest Comments
parkerlreed commented on 2022-07-05 15:15 (UTC) (edited on 2022-07-05 15:22 (UTC) by parkerlreed)
Seems to not be working anymore with the switch to sdl12-compat
Any possibility of this getting a proper SDL 2 port? I can't find anything existing.
EDIT: Crash is in the audio handling.
-nosound
as an argument is a workaround for now.Really wish this got ported to GZDoom as Chocolate is very bare banes (as intended...)