Package Details: quake2 r0.16.2-6

Git Clone URL: https://aur.archlinux.org/quake2.git (read-only, click to copy)
Package Base: quake2
Description: Quake 2 engine. You need the retail .pak files to play.
Upstream URL: http://www.icculus.org/quake2/
Licenses: GPL
Submitter: None
Maintainer: Slash
Last Packager: Slash
Votes: 35
Popularity: 0.000019
First Submitted: 2005-12-27 03:05 (UTC)
Last Updated: 2021-10-20 02:25 (UTC)

Latest Comments

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Slash commented on 2014-12-23 03:40 (UTC)

@tombenko: The notable error there is "./opengl32: cannot open shared object file: No such file or directory". Do you have your video card drivers setup on your system?

tombenko commented on 2014-12-23 00:25 (UTC)

For me didn't created the ref_softx.so file. The exact message is: ------- Loading ref_glx.so ------- LoadLibrary("./ref_glx.so") rfx_gl version: GL 0.01 ./opengl32: cannot open shared object file: No such file or directory rfx_gl::R_Init() - could not load "opengl32" Cmd_RemoveCommand: joy_advancedupdate not added ------- Loading ref_softx.so ------- LoadLibrary("ref_softx.so") failed: No such file or directory Refresh failed recursive shutdown Error: Couldn't fall back to software refresh! It is installed on a 64bit system.

Guts commented on 2014-02-25 06:35 (UTC)

It looks like the cesium sources are out of date, so I found these which are consistent with the first ftp source. ftp://ftp.idsoftware.com/idstuff/quake2/source/roguesrc320.shar.Z ftp://ftp.idsoftware.com/idstuff/quake2/source/xatrixsrc320.shar.Z Just replace the 'http://cesium...'/ lines with 'ftp://ftp.idsoftware...'/ in the PKGBUILD. First time the makepkg had an error, but the second time worked (sp error?). After following the install instructions and running it I get a window titled quake2. I havent got the game running quite yet, but close.

swiftgeek commented on 2013-01-17 07:44 (UTC)

http://ftp.freebsd.org/pub/FreeBSD/distfiles/quake2-extras/

swiftgeek commented on 2012-01-15 13:43 (UTC)

Please add some mirror for q2-3.20-x86-full-ctf.exe... id servers are connected to network through 54.6kbps modem! We still have md5sum and others, so no need to worry ;) (But please, do not delete link to id servers just hash it in case of doomsday etc...)

archman commented on 2011-08-01 08:43 (UTC)

[offtopic,noob] Can I invert the mouse x-axis movement, so the mouse can behave naturally (as default in all FPS') and move the view left if I pull the mice left and vice versa?

Slash commented on 2011-07-06 01:00 (UTC)

@Birkov: ref_soft.so nor ref_softx.so build for me under 64bit. However, you solved the issue of why the GL versions weren't working- they are in the wrong place. I updated the PKGBUILD to put the renderer .so files in the root of the Quake 2 directory. I also updated the launcher to use the GL driver by default. Q2 now works for me under 64bit.