Package Details: unreal-engine 5.5.0-0

Git Clone URL: https://aur.archlinux.org/unreal-engine.git (read-only, click to copy)
Package Base: unreal-engine
Description: A 3D game engine by Epic Games which can be used non-commercially for free.
Upstream URL: https://www.unrealengine.com/
Keywords: 3D engine game ue5 Unreal
Licenses: GPL3, custom:UnrealEngine
Submitter: acerix
Maintainer: Shatur (Neko-san)
Last Packager: Neko-san
Votes: 76
Popularity: 0.45
First Submitted: 2016-05-01 18:37 (UTC)
Last Updated: 2024-11-16 03:10 (UTC)

Dependencies (29)

Required by (1)

Sources (6)

Pinned Comments

Neko-san commented on 2022-11-01 02:32 (UTC) (edited on 2023-06-25 01:19 (UTC) by Neko-san)

@juancarlospaco this is easily done on your own system, not in a PKGBUILD, given that building packages runs as root:

sudo groupadd unrealengine-users
sudo usermod -aG unrealengine-users (your-username)
sudo chown -R root:unrealengine-users /opt/unreal-engine
sudo chmod -R 775 /opt/unreal-engine

Permission issues like this are already mentioned on the UE Arch wiki page: https://wiki.archlinux.org/title/Unreal_Engine_4#Installing_from_the_AUR

This is a user system problem; I already did what I could without needing users to do the above by giving the 777 permissions. If it still gives you trouble, you'll have to use the example to solve it or change the install location to somewhere you have user permissions by default (as I cannot do this for you).

zerophase commented on 2021-05-27 08:15 (UTC) (edited on 2021-05-30 08:41 (UTC) by zerophase)

Will update to 5.0 when it is released.

Latest Comments

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OdinVex commented on 2023-06-22 00:09 (UTC) (edited on 2023-06-22 12:42 (UTC) by OdinVex)

@Neko-san I think ue5editor.svg and .desktop files can be 644, rather than 750. Also, I maybe wrong, but I think cd "${srcdir}/${pkgname}" || return belongs after the icon? Could be wrong.

Edit: I think at this point you could probably just modify the .desktop file name and path to whatever it should just be since UE4 isn't being used?

Edit: I also noticed the if then statement...and it is always true because you meant to use &&, not ||.

Edit: You could probably remove 'UE4' from the tags, dated.

Neko-san commented on 2023-06-21 22:14 (UTC)

@OdinVex I did actually know the answer to this at one point but forgot; I did some digging and that looks to be correct as far as I can tell

However, if I'm wrong, I'm sure someone will notice

OdinVex commented on 2023-06-21 21:28 (UTC)

@Neko-san Beautiful. :) Added a UE5 article, could you verify the UE5... sections, such as whether it is make UE5Editor-Linux-Debug or something different? I've verified everything else.

Neko-san commented on 2023-06-21 21:21 (UTC)

@OdinVex paru actually has an open github issue about supporting a mechanism like that but it hasn't been worked on, as far as I'm aware

Anyway, I updated it, for the icon and pre-defined env variable support

OdinVex commented on 2023-06-21 20:55 (UTC)

@Neko-san _WithDDC is set in the script, not an environmental variable, for example. I'm talking about AUR_UNREALENGINE_USE_FANCY_ICON set in /etc/environment, stuff like that. ;) I wish we could save choices per AUR...like that, easily anyway.

Neko-san commented on 2023-06-21 20:51 (UTC)

@OdinVex Technically, if I make it a switch it does check for that switch as an environment variable; albiet, I'd have to set a check to see if it's already defined first but, yeah, I can do that

OdinVex commented on 2023-06-21 20:47 (UTC)

@Neko-san Absolutely offering it, I sent it to you. Perhaps a boolean variable (environmental? who edits build files each upgrade?) for official vs. custom.

Neko-san commented on 2023-06-21 20:43 (UTC) (edited on 2023-06-21 20:45 (UTC) by Neko-san)

@OdinVex Sure, I'll at add it

EDIT: If you're still offering, since I see you've deleted your comment

Neko-san commented on 2023-06-21 17:04 (UTC)

@OdinVex If you can even find the official icon in the repo (which used to be there) then, by all means, tell me how you modified it. Without that, I can't tell the desktop file to use it.