@OdinVex :D No issues. Yes, we now have a stock build with some options disabled by default. The engine is now properly packaged for distribution and takes much less space.
I've always had to customize the pkgbuild to undo that bit but I don't mind too much.
This is weird... Could you try the latest version? I also had problems when I called make -j8
. But if I call a specific target, for example make -j8 UnrealEditor
, then everything works correctly. But in the new method, make itself is not called directly. If you still need to control this, then use the variable MAKEFLAGS
.
Pinned Comments
Neko-san commented on 2022-11-01 02:32 (UTC) (edited on 2023-06-25 01:19 (UTC) by Neko-san)
@juancarlospaco this is easily done on your own system, not in a PKGBUILD, given that building packages runs as root:
Permission issues like this are already mentioned on the UE Arch wiki page: https://wiki.archlinux.org/title/Unreal_Engine_4#Installing_from_the_AUR
This is a user system problem; I already did what I could without needing users to do the above by giving the
777
permissions. If it still gives you trouble, you'll have to use the example to solve it or change the install location to somewhere you have user permissions by default (as I cannot do this for you).zerophase commented on 2021-05-27 08:15 (UTC) (edited on 2021-05-30 08:41 (UTC) by zerophase)
Will update to 5.0 when it is released.