@thoth Indeed, Steam creates its own correct symlinks. That was why I was baffled as to why this AUR goes out of its way to make the links. I ran into the 'no CPP' issue with a BP-only build (I use BP until reasonably complete, then CPP the project)! This is why I started manual compiles instead.
@k1gen Intel can claim anything it wants. I knew years ago they were bs, long before Meltdown, Spectre, etc. Intel Graphics has always sucked and most likely always will. They have “full OpenGL” support, but it sucks. If you can do a vkcube
without crashing, it's most likely already 'Intel' 'working'.
Pinned Comments
Neko-san commented on 2022-11-01 02:32 (UTC) (edited on 2023-06-25 01:19 (UTC) by Neko-san)
@juancarlospaco this is easily done on your own system, not in a PKGBUILD, given that building packages runs as root:
Permission issues like this are already mentioned on the UE Arch wiki page: https://wiki.archlinux.org/title/Unreal_Engine_4#Installing_from_the_AUR
This is a user system problem; I already did what I could without needing users to do the above by giving the
777
permissions. If it still gives you trouble, you'll have to use the example to solve it or change the install location to somewhere you have user permissions by default (as I cannot do this for you).zerophase commented on 2021-05-27 08:15 (UTC) (edited on 2021-05-30 08:41 (UTC) by zerophase)
Will update to 5.0 when it is released.