Is it normal that Loki's xdelta patches are failing for a 436 GOTY from Steam? UPD: Aaand it also segfaults.
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Package Details: unrealtournament 469d-1
Package Actions
Git Clone URL: | https://aur.archlinux.org/unrealtournament.git (read-only, click to copy) |
---|---|
Package Base: | unrealtournament |
Description: | The classic Unreal Tournament from 1999 (Retail CD or DVD required) |
Upstream URL: | http://www.unrealtournament.com/ |
Keywords: | game unreal ut |
Licenses: | custom |
Submitter: | XenGi |
Maintainer: | XenGi |
Last Packager: | XenGi |
Votes: | 13 |
Popularity: | 0.001423 |
First Submitted: | 2016-03-08 14:36 (UTC) |
Last Updated: | 2023-12-12 04:16 (UTC) |
Dependencies (7)
- libfmodAUR
- libxmpAUR (libxmp-gitAUR)
- mpg123 (mpg123-svnAUR, mpg321AUR, mpg321-binAUR)
- openal (openal-gitAUR)
- sdl2 (sdl2-gitAUR, sdl2-compat-gitAUR)
- sdl2_ttf
- innoextract (innoextract-gitAUR) (optional) – Extract GOG release
Required by (5)
Sources (4)
ivdok commented on 2017-12-18 10:19 (UTC) (edited on 2017-12-18 10:35 (UTC) by ivdok)
XenGi commented on 2017-12-02 21:17 (UTC)
@rtfm3514 You're right. Fixed the line.
rtfm3514 commented on 2017-12-02 20:41 (UTC)
Hi,
I believe the current PKGBUILD is missing a backslash at the end of line 143 as the destination operand for the install command follows in the line below.
Thanks for maintaining this awesome classic. I still casually play it on my Linux box.
XenGi commented on 2017-05-15 23:32 (UTC)
@Fenrir What are you trying to tell me/us? Just do what it says. Mount your unreal tournament cd or define "_cdpath" and "_cdversion" variable yourself.
Fenrir commented on 2017-05-15 23:00 (UTC)
Searching for mount point of install medium...
No mounted valid Unreal Tournament CD or Unreal Anthology
DVD has been detected while scanning all "iso9660"
and all "udf" filesystems in "/etc/mtab" for the file
"SYSTEM/UnrealTournament.exe" or the file "Disk1/data1.hdr".
Make sure you mounted the right disk correctly. If it still
doesn't work you can try setting the "_cdpath" and/or the
"_cdversion" variable in this PKGBUILD to your mount point and
your version of UT manually.
mum1989 commented on 2017-02-25 15:47 (UTC)
No sound for me too :
this tips works for me :
The second is to open /home/username/.loki/System/UnrealTournament.ini and replace
AudioDevice=ALAudio.ALAudioSubsystem
with
AudioDevice=Audio.GenericAudioSubsystem
XenGi commented on 2017-02-02 10:57 (UTC) (edited on 2017-12-02 21:15 (UTC) by XenGi)
If you have no sound in the game, you need to enable the oss proxy for pulseaudio:
$ sudo systemctl enable osspd
$ sudo systemctl start osspd
Then start the game with:
$ padsp ut
Tom_B commented on 2016-12-23 16:24 (UTC)
is anyone able to get FSAA working with an nvidia GPU? The game works great but even forcing FSAA in nvidia-settings has no effect.
14mRh4X0r commented on 2016-12-22 13:40 (UTC)
When packaging on x86_64, ld.so generates warnings because libfakeroot.so is ELFCLASS64 (and thus won't get loaded). Perhaps this could be solved by depending on lib32-fakeroot on x86_64?
libertyswift commented on 2016-03-27 18:29 (UTC)
Searching for mount point of install medium...
No mounted valid Unreal Tournament CD or Unreal Anthology
DVD has been detected while scanning all "iso9660"
and all "udf" filesystems in "/etc/mtab" for the file
"SYSTEM/UnrealTournament.exe" or the file "Disk1/data1.hdr".
Make sure you mounted the right disk correctly. If it still
doesn't work you can try setting the "_cdpath" and/or the
"_cdversion" variable in this PKGBUILD to your mount point and
your version of UT manually.
Pinned Comments
XenGi commented on 2023-05-03 19:35 (UTC) (edited on 2023-06-03 15:59 (UTC) by XenGi)
The package is now purely based on the OldUnreal patch and the installation is massively simplified. Let me know if anything doesn't work. Happy fragging!