[Bump to version r4382.dc9082d-1]. I added minizip dependency and updated the installation instructions.
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Package Details: vcmi-git 1.6.0.1.g370ecf6f6-1
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Git Clone URL: | https://aur.archlinux.org/vcmi-git.git (read-only, click to copy) |
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Package Base: | vcmi-git |
Description: | Open-source engine for Heroes of Might and Magic III |
Upstream URL: | http://vcmi.eu |
Keywords: | homm3 |
Licenses: | GPL2 |
Conflicts: | vcmi |
Provides: | vcmi |
Submitter: | Raziel23 |
Maintainer: | fenuks |
Last Packager: | fenuks |
Votes: | 47 |
Popularity: | 0.006959 |
First Submitted: | 2014-04-07 07:23 (UTC) |
Last Updated: | 2024-12-20 18:09 (UTC) |
Dependencies (19)
- boost-libs
- desktop-file-utils (desktop-file-utils-gitAUR)
- ffmpeg (ffmpeg-nvcodec-11-1-gitAUR, ffmpeg-cudaAUR, ffmpeg-fullAUR, ffmpeg-decklinkAUR, ffmpeg-amd-fullAUR, ffmpeg-ffplayoutAUR, ffmpeg-full-gitAUR, ffmpeg-gitAUR, ffmpeg-headlessAUR, ffmpeg-amd-full-gitAUR, ffmpeg-obsAUR, ffmpeg-libfdk_aacAUR)
- gtk-update-icon-cache (gtk-update-icon-cache-gitAUR)
- hicolor-icon-theme (hicolor-icon-theme-gitAUR)
- libxkbcommon-x11 (libxkbcommon-x11-gitAUR)
- luajit (luajit-2.1-lua52-gitAUR, luajit-gitAUR, luajit-openrestyAUR)
- qt5-base (qt5-base-gitAUR, qt5-base-headlessAUR)
- sdl2_image
- sdl2_mixer
- sdl2_ttf
- tbb (onetbb-gitAUR, onetbb)
- boost (boost-gitAUR) (make)
- cmake (cmake-gitAUR) (make)
- git (git-gitAUR, git-glAUR) (make)
- qt5-tools (make)
- innoextract (innoextract-gitAUR) (optional) – required by vcmibuilder
- unshield (unshield-gitAUR) (optional) – required by vcmibuilder
- unzip (unzip-natspecAUR, unzip-zstdAUR) (optional) – required by vcmibuilder
Required by (1)
- vcmi-demo (requires vcmi)
Sources (4)
Latest Comments
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Raziel23 commented on 2014-11-02 10:48 (UTC)
Raziel23 commented on 2014-08-24 14:23 (UTC)
[Update without bump the pkgver]. Set MAKEFLAGS="-j1" in the PKGBUILD in order to avoid running out of
memory during compilation, because some people have problems with exceeding their memory during compilation
with more than one job. Better safe than sorry. This change doesn't affect the package (only compilation)
so I didn't bump the pkgver to avoid recompilation for other people.
Raziel23 commented on 2014-07-06 19:54 (UTC)
[Bump to version r4027.ec7e587-1]. Switching from SDL 1 to SDL 2.
Raziel23 commented on 2014-07-02 08:12 (UTC)
[Bump to version r3962.4441bd1-1].
Added libxkbcommon-x11 dependency in order to run properly the vcmilauncher.
Raziel23 commented on 2014-04-08 08:18 (UTC)
@semeion: You're welcome.
semeion commented on 2014-04-07 23:36 (UTC)
The game is working fine here, thanks for this package.
Raziel23 commented on 2014-03-05 15:41 (UTC)
[Bump to version 3798-1]. Starting from 3798 svn revision vcmi-svn supports XDG filesystem specifications.
This transition mean that all user data has been moved according to specs:
- Game data (H3 files and mods) and saves: from ~/.vcmi to ~/.local/share/vcmi
- Temporary files, including logs: from ~/.vcmi to ~/.cache/vcmi
- Config files: from ~/.vcmi/config to ~/.config/vcmi
This transition affect users who have already installed previous svn revision of vcmi-svn than 3798.
New users who have not previously installed vcmi-svn are not affected by this transition because those
directories will be created automatically during data preparation by vcmibuilder script.
Users who have already installed previous svn revision of vcmi-svn have to:
- move game data to ~/.local/share/vcmi with command:
mkdir ~/.local/share/vcmi && mv ~/.vcmi/{Data,Games,Maps,Mp3,Mods,Saves} ~/.local/share/vcmi/
- move temporary files to ~/.cache/vcmi with command:
mkdir ~/.cache/vcmi && mv ~/.vcmi/{*log.txt,downloads} ~/.cache/vcmi/
- move config files to ~/.config/vcmi with command:
mkdir ~/.config/vcmi && mv ~/.vcmi/config/* ~/.config/vcmi/
- remove empty ~/.vcmi/config and ~/.vcmi/ directories with command:
rmdir ~/.vcmi/config/ && rmdir ~/.vcmi/
Here is the appropriate announcement about this:
http://forum.vcmi.eu/viewtopic.php?p=11696#11696
Raziel23 commented on 2014-03-02 12:59 (UTC)
[Bump to version 3795-1]. The change is as follow:
- removed -DENABLE_LAUNCHER='Yes' option. Now it's enabled by default.
Pinned Comments