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pkgbase = mingw-w64-qt6-shadertools-static
pkgdesc = APIs and tools in this module provide the producer functionality for the shader pipeline that allows Qt Quick to operate on Vulkan, Metal, and Direct3D, in addition to OpenGL (mingw-w64)
pkgver = 6.8.1
pkgrel = 1
url = https://www.qt.io
arch = any
groups = mingw-w64-qt6
license = GPL3
license = LGPL3
license = FDL
license = custom
makedepends = mingw-w64-cmake-static
makedepends = mingw-w64-vulkan-headers
makedepends = mingw-w64-vulkan-icd-loader
makedepends = qt6-shadertools
makedepends = ninja
depends = mingw-w64-qt6-base-static
optdepends = qt6-shadertools: development tools
options = !strip
options = !buildflags
options = staticlibs
options = !emptydirs
source = https://download.qt.io/official_releases/qt/6.8/6.8.1/submodules/qtshadertools-everywhere-src-6.8.1.tar.xz
sha256sums = 55b70cd632473a8043c74ba89310f7ba9c5041d253bc60e7ae1fa789169c4846
pkgname = mingw-w64-qt6-shadertools-static
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