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pkgbase = mingw-w64-qt6-shadertools-static
	pkgdesc = APIs and tools in this module provide the producer functionality for the shader pipeline that allows Qt Quick to operate on Vulkan, Metal, and Direct3D, in addition to OpenGL (mingw-w64)
	pkgver = 6.8.1
	pkgrel = 1
	url = https://www.qt.io
	arch = any
	groups = mingw-w64-qt6
	license = GPL3
	license = LGPL3
	license = FDL
	license = custom
	makedepends = mingw-w64-cmake-static
	makedepends = mingw-w64-vulkan-headers
	makedepends = mingw-w64-vulkan-icd-loader
	makedepends = qt6-shadertools
	makedepends = ninja
	depends = mingw-w64-qt6-base-static
	optdepends = qt6-shadertools: development tools
	options = !strip
	options = !buildflags
	options = staticlibs
	options = !emptydirs
	source = https://download.qt.io/official_releases/qt/6.8/6.8.1/submodules/qtshadertools-everywhere-src-6.8.1.tar.xz
	sha256sums = 55b70cd632473a8043c74ba89310f7ba9c5041d253bc60e7ae1fa789169c4846

pkgname = mingw-w64-qt6-shadertools-static