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pkgbase = prey
	pkgdesc = A FPS based on the id Tech 4 engine using portals and variable gravity. You need the retail game files to play.
	pkgver = 02192009
	pkgrel = 3
	url = http://icculus.org/prey/
	install = prey.install
	arch = i686
	arch = x86_64
	license = custom
	source = prey.desktop
	source = prey.launcher
	source = preyded.launcher
	source = http://icculus.org/prey/downloads/prey-installer-02192009.bin
	sha256sums = a4362a051d42e7b65f1b8359af037974741dd573ce322a61fe095ceadf322410
	sha256sums = ffa4f2f80e93f9c7e14ca262f26873f7bc7901d048045934819f98074f870abd
	sha256sums = 5fb4ba343bf9823bd430a6f46ce08268ed842b4eec315cfaae87408623550df8
	sha256sums = b3d06fc51afbb5dc88d7e0f9d5267cd9d171edf9d18c84c5f66c8172da74b357
	depends_i686 = alsa-lib
	depends_i686 = libpulse
	depends_i686 = mesa
	depends_i686 = openal
	depends_i686 = sdl
	optdepends_i686 = alsa-plugins: pulseaudio-support
	optdepends_i686 = libpulse: pulseaudio support
	depends_x86_64 = lib32-alsa-lib
	depends_x86_64 = lib32-mesa
	depends_x86_64 = lib32-openal
	depends_x86_64 = lib32-sdl
	optdepends_x86_64 = lib32-alsa-plugins: pulseaudio-support
	optdepends_x86_64 = lib32-libpulse: pulseaudio support
	optdepends_x86_64 = lib32-nvidia-utils: NVIDIA GPU detection

pkgname = prey