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pkgbase = shader-slang
	pkgdesc = Shading language that makes it easier to build and maintain large shader codebases in a modular and extensible fashion
	pkgver = 0.24.46
	pkgrel = 1
	url = https://github.com/shader-slang/slang
	arch = x86_64
	license = MIT
	makedepends = premake
	makedepends = git
	depends = glslang
	depends = libx11
	source = https://github.com/shader-slang/slang/archive/refs/tags/v0.24.46.tar.gz
	source = git+https://github.com/shader-slang/glslang#commit=f74f37c
	source = git+https://github.com/syoyo/tinyobjloader#commit=d541711
	source = git+https://github.com/g-truc/glm#commit=0d973b4
	source = git+https://github.com/ocornut/imgui#commit=fd2a90e
	source = git+https://github.com/shader-slang/slang-binaries#commit=5ed82af
	source = spirv-tools::git+https://github.com/shader-slang/SPIRV-Tools#commit=d49b34d
	source = spirv-headers::git+https://github.com/KhronosGroup/SPIRV-Headers#commit=85a1ed2
	source = git+https://github.com/richgel999/miniz#commit=a426483
	source = git+https://github.com/lz4/lz4#commit=d443718
	sha1sums = 95b304aa70765b2d5632278fe4295acb01cde02c
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pkgname = shader-slang