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pkgbase = shader-slang
pkgdesc = Shading language that makes it easier to build and maintain large shader codebases in a modular and extensible fashion
pkgver = 0.24.46
pkgrel = 1
url = https://github.com/shader-slang/slang
arch = x86_64
license = MIT
makedepends = premake
makedepends = git
depends = glslang
depends = libx11
source = https://github.com/shader-slang/slang/archive/refs/tags/v0.24.46.tar.gz
source = git+https://github.com/shader-slang/glslang#commit=f74f37c
source = git+https://github.com/syoyo/tinyobjloader#commit=d541711
source = git+https://github.com/g-truc/glm#commit=0d973b4
source = git+https://github.com/ocornut/imgui#commit=fd2a90e
source = git+https://github.com/shader-slang/slang-binaries#commit=5ed82af
source = spirv-tools::git+https://github.com/shader-slang/SPIRV-Tools#commit=d49b34d
source = spirv-headers::git+https://github.com/KhronosGroup/SPIRV-Headers#commit=85a1ed2
source = git+https://github.com/richgel999/miniz#commit=a426483
source = git+https://github.com/lz4/lz4#commit=d443718
sha1sums = 95b304aa70765b2d5632278fe4295acb01cde02c
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pkgname = shader-slang
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