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# Maintainer: Filipp Andjelo <filipp dot andjelo at gmail.com>
pkgname=elgato-gchd-git
pkgver=r147.e5bc6b9
pkgrel=2
pkgdesc="Elgato Game Capture HD Driver"
arch=('i686' 'x86_64')
url="https://github.com/tolga9009/elgato-gchd"
license=('MIT')
depends=('libusb')
makedepends=('git' 'cmake' 'p7zip')
provides=("${pkgname%-git}")
conflicts=("${pkgname%-git}")
source=(
"git+${url}.git"
"https://edge.elgato.com/egc/windows/egcw/3.70/final/GameCaptureSetup_3.70.43.3043_x64.msi"
)
sha256sums=(
'SKIP'
'8f4a81e0e4cc794eaf1c9e33c2c8ade8b345de1e524369fc7e31d8dff3f83d5e'
)
pkgver() {
cd "${srcdir}/${pkgname%-git}"
printf "r%s.%s" "$(git rev-list --count HEAD)" "$(git rev-parse --short HEAD)"
}
prepare() {
mkdir -p "${srcdir}/firmware"
7z e -aoa -o"${srcdir}" GameCaptureSetup_3.70.43.3043_x64.msi x86_yPushFile3.dll
7z e -aoa -o"${srcdir}/firmware" -r "${srcdir}/x86_yPushFile3.dll" \
MB86H57_H58_IDLE \
MB86H57_H58_ENC_H \
MB86M01_ASSP_NSEC_IDLE \
MB86M01_ASSP_NSEC_ENC_H
}
build() {
cmake -B "${srcdir}/build" \
-S "$srcdir/${pkgname%-git}" \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INSTALL_PREFIX="/usr"
cmake --build "${srcdir}/build"
}
package() {
DESTDIR="${pkgdir}" cmake --install "${srcdir}/build"
for f in ${srcdir}/firmware/*; do
install -D -m644 -t "${pkgdir}/usr/lib/firmware/gchd/" "$f"
done
for f in ${srcdir}/${pkgname%-git}/udev-rules/*; do
install -D -m644 -t "${pkgdir}/etc/udev/rules.d/" "$f"
done
}
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