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# Maintainer: envolution
# Contributor: carstene1ns <arch carsten-teibes de> - http://git.io/ctPKG
# Contributor: trya <tryagainprod@gmail.com>
# Contributor: Jan Alexander Steffens (heftig) <jan.steffens@gmail.com>
# Contributor: Tom Newsom <Jeepster@gmx.co.uk>

pkgname=lib32-sdl_sound
pkgver=2.0.2
pkgrel=1
pkgdesc="A library to decode several popular sound file formats, such as .WAV and .MP3 (32 bit)"
arch=('x86_64' 'i686')
url="http://icculus.org/SDL_sound/"
license=('LGPL')
depends=('lib32-sdl' sdl_sound)
source=(https://github.com/icculus/SDL_sound/archive/refs/tags/v${pkgver}.tar.gz)
sha256sums=('5f92600de48ec640985d13e50d111af9ac30be797bc9a36eafa5d8cecc7e1f60')

build() {
  cd SDL_sound-$pkgver

  export PKG_CONFIG_PATH="/usr/lib32/pkgconfig"
  export SDL_CONFIG=/usr/bin/sdl-config-32
  cmake -DCMAKE_C_FLAGS="-m32 -L/usr/lib32" \
    -DCMAKE_CXX_FLAGS="-m32 -L/usr/lib32" \
    -DCMAKE_EXE_LINKER_FLAGS="-m32 -L/usr/lib32" \
    -DCMAKE_FIND_LIBRARY_SUFFIXES=".so" \
    -DCMAKE_INSTALL_PREFIX="/usr" \
    -DCMAKE_INSTALL_LIBDIR="/usr/lib32" \
    -S ./ \
    -B ./build
  cmake --build build

}

package() {
  cd SDL_sound-$pkgver/build
  make DESTDIR="$pkgdir" install
  # remove stuff already present in sdl_sound package
  rm -rf "$pkgdir"/usr/{bin,include,lib}
}