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# Maintainer: Pellegrino Prevete <pellegrinoprevete@gmail.com>
# shellcheck disable=SC2034
_arch="mips"
_platform="ps2"
_iop="${_arch}el-${_platform}"
_ee="${_arch}64r5900el-${_platform}-elf"
_base="sdk"
_ns="${_platform}${_base}"
_pkgbase="${_platform}${_base}-ports"
_pkg="lz4"
pkgname="${_platform}-${_pkg}"
pkgver="v1.9.4"
_ports_ver="v1.3.0"
pkgrel=1
_pkgdesc=("Extremely Fast Compression algorithm "
"(Sony Playstation® 2 videogame system port).")
pkgdesc="${_pkgdesc[*]}"
arch=('x86_64')
license=('GPL2')
_ns="${_pkg}"
_github="https://github.com/${_ns}"
_local="ssh://git@127.0.0.1:/home/git"
url="${_github}/${_pkg}"
_ports_url="https://github.com/${_platform}dev/${_platform}${_base}-ports"
makedepends=("${_platform}-sdk"
"cmake")
optdepends=()
_commit="5ff839680134437dbf4678f3d0c7b371d84f4964"
_ports_commit="e3f9bfd51e3266b3c68de19b76f6d378f6ec643b"
source=("${pkgname}::git+${url}#commit=${_commit}"
"${_platform}-ports::git+${_ports_url}#commit=${_ports_commit}")
# source=("${pkgname}::git+${_local}/${pkgname}#commit=${_commit}")
sha256sums=('SKIP'
'SKIP')
_ee_include="/usr/${_ee}/include"
_ee_lib="/usr/${_ee}/lib"
_sdk_include="/usr/include/${_platform}${_base}"
_pe_include="/usr/${_ee}/include/pthread-embedded"
_pe_lib="/usr/${_ee}/lib/pthread-embedded"
_ldflags=(-L"${_pe_lib}"
-L"${_ee_lib}")
prepare() {
cd "${srcdir}/${_platform}-ports"
local _rep
local _reps=("s~\$ENV{PS2SDK}/ee/include~${_ee_include}~g"
"s~\$ENV{PS2SDK}/common/include~${_sdk_include}~g"
"s~\$ENV{PS2DEV}/ee/ee~~g"
"s~\$ENV{PS2DEV}/ee~~g"
"s~\$ENV{PS2DEV}/ports~${pkgdir}/usr/${_ee}~g"
"s~\$ENV{PS2DEV}~~g"
"s~\$ENV{PS2SDK}/ports~~g"
"s~\$ENV{PS2SDK}~~g"
"s~CMAKE_FIND_ROOT_PATH ~CMAKE_FIND_ROOT_PATH /usr/${_ee}~g"
"s~CMAKE_C_FLAGS_INIT \"~CMAKE_C_FLAGS_INIT \"-std=gnu++11 ~g"
"s~-D_EE~-D_EE -r~g")
for _rep in "${_reps[@]}"; do
sed -i "${_rep}" "${_platform}dev.cmake"
done
local _linker_flags=(-r)
}
build() {
export CFLAGS=""
export CXXFLAGS=""
export CPPFLAGS=""
export LDFLAGS=""
local _cmake_opts=(-Wno-dev
-DCMAKE_TOOLCHAIN_FILE="${srcdir}/${_platform}-ports/ps2dev.cmake"
-DCMAKE_INSTALL_PREFIX="/usr/${_ee}"
-DBUILD_SHARED_LIBS=OFF
-DLDFLAGS="-L${_ee_lib}"
-DCMAKE_BUILD_TYPE=RelWithDebInfo
-DCMAKE_VERBOSE_MAKEFILE:BOOL=ON)
local _site_opts=(-DLZ4_POSITION_INDEPENDENT_LIB=OFF
-DLZ4_BUILD_CLI=OFF
-DLZ4_BUILD_LEGACY_LZ4C=OFF)
local _extra_opts=(-G"Unix Makefiles")
cd "${srcdir}/${pkgname}"
ls
local _build="${srcdir}/${pkgname}/build/cmake/build"
mkdir -p "${_build}"
cd "${_build}"
cmake "${_cmake_opts[@]}" "${_site_opts[@]}" "${_extra_opts[@]}" ..
}
# shellcheck disable=SC2154
package() {
cd "${srcdir}/${pkgname}/build/cmake/build"
make DESTDIR="${pkgdir}" clean install
}
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