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--- a/third_party/pdfium/core/fxcodec/jpeg/jpegmodule.cpp
+++ b/third_party/pdfium/core/fxcodec/jpeg/jpegmodule.cpp
@@ -7,6 +7,7 @@
#include "core/fxcodec/jpeg/jpegmodule.h"
#include <setjmp.h>
+#include <string.h>
#include <memory>
#include <utility>
--- a/third_party/pdfium/core/fxcodec/jpx/cjpx_decoder.cpp
+++ b/third_party/pdfium/core/fxcodec/jpx/cjpx_decoder.cpp
@@ -6,6 +6,8 @@
#include "core/fxcodec/jpx/cjpx_decoder.h"
+#include <string.h>
+
#include <algorithm>
#include <limits>
#include <utility>
--- a/third_party/pdfium/core/fxge/cfx_cliprgn.cpp
+++ b/third_party/pdfium/core/fxge/cfx_cliprgn.cpp
@@ -6,6 +6,8 @@
#include "core/fxge/cfx_cliprgn.h"
+#include <string.h>
+
#include <utility>
#include "core/fxge/dib/cfx_dibitmap.h"
--- a/third_party/pdfium/core/fxge/dib/cfx_bitmapcomposer.cpp
+++ b/third_party/pdfium/core/fxge/dib/cfx_bitmapcomposer.cpp
@@ -6,6 +6,8 @@
#include "core/fxge/dib/cfx_bitmapcomposer.h"
+#include <string.h>
+
#include "core/fxcrt/fx_safe_types.h"
#include "core/fxge/cfx_cliprgn.h"
#include "core/fxge/dib/cfx_dibitmap.h"
--- a/third_party/pdfium/core/fxge/dib/cfx_bitmapstorer.cpp
+++ b/third_party/pdfium/core/fxge/dib/cfx_bitmapstorer.cpp
@@ -6,6 +6,8 @@
#include "core/fxge/dib/cfx_bitmapstorer.h"
+#include <string.h>
+
#include <utility>
#include "core/fxge/dib/cfx_dibitmap.h"
--- a/third_party/pdfium/core/fxge/dib/cfx_dibbase.cpp
+++ b/third_party/pdfium/core/fxge/dib/cfx_dibbase.cpp
@@ -6,6 +6,8 @@
#include "core/fxge/dib/cfx_dibbase.h"
+#include <string.h>
+
#include <algorithm>
#include <memory>
#include <utility>
--- a/third_party/pdfium/core/fxge/dib/cfx_dibitmap.cpp
+++ b/third_party/pdfium/core/fxge/dib/cfx_dibitmap.cpp
@@ -6,6 +6,8 @@
#include "core/fxge/dib/cfx_dibitmap.h"
+#include <string.h>
+
#include <limits>
#include <memory>
#include <utility>
--- a/third_party/pdfium/core/fxge/dib/cfx_scanlinecompositor.cpp
+++ b/third_party/pdfium/core/fxge/dib/cfx_scanlinecompositor.cpp
@@ -6,6 +6,8 @@
#include "core/fxge/dib/cfx_scanlinecompositor.h"
+#include <string.h>
+
#include <algorithm>
#include "core/fxge/dib/fx_dib.h"
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