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path: root/cstdint.patch
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--- application/third_party/fbx/src/fbxdocument.h
+++ application/third_party/fbx/src/fbxdocument.h

@@ -2,7 +2,8 @@
 #define FBXDOCUMENT_H
 
 #include "fbxnode.h"
+#include <cstdint>
 
 namespace fbx {
 
 class FBXDocument

--- application/third_party/fbx/src/fbxnode.h
+++ application/third_party/fbx/src/fbxnode.h

@@ -2,7 +2,8 @@
 #define FBXNODE_H
 
 #include "fbxproperty.h"
+#include <cstdint>
 
 namespace fbx {
 
 class FBXNode

--- dust3d/base/ds3_file.h
+++ dust3d/base/ds3_file.h

@@ -23,6 +23,7 @@
 #ifndef DUST3D_BASE_DS3_FILE_H_
 #define DUST3D_BASE_DS3_FILE_H_
 
+#include <cstdint>
 #include <map>
 #include <string>
 #include <vector>

--- dust3d/mesh/solid_mesh_boolean_operation.h
+++ dust3d/mesh/solid_mesh_boolean_operation.h

@@ -26,6 +26,7 @@
 #include <dust3d/base/position_key.h>
 #include <dust3d/base/vector3.h>
 #include <dust3d/mesh/solid_mesh.h>
+#include <cstdint>
 #include <map>
 #include <unordered_map>
 #include <unordered_set>