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_game="cuberite"
_user="cuberite"
_server_root="/srv/cuberite"
post_install() {
getent group "${_user}" &>/dev/null
if [ $? -ne 0 ]; then
echo "Adding ${_user} system group..."
groupadd -r ${_user} 1>/dev/null
fi
getent passwd "${_user}" &>/dev/null
if [ $? -ne 0 ]; then
echo "Adding ${_user} system user..."
useradd -r -g ${_user} -d "${_server_root}" ${_user} 1>/dev/null
fi
chown -R ${_user}:${_user} "${_server_root}"
echo "The world data is stored under ${_server_root} and the server runs as ${_user} user to increase security."
}
post_upgrade() {
chown -R ${_user}:${_user} "${_server_root}"
}
pre_remove() {
echo "Stopping and disabling ${_game}..."
systemctl stop ${_game}.service
systemctl disable ${_game}.service
}
post_remove() {
# Notifying the user of kept dirs
[[ -d "${_server_root}" ]] && chown -R root:root "${_server_root}" && echo "Game saves in ${_server_root} were kept on your system."
echo "Removing ${_user} system user and group..."
if getent passwd ${_user} >/dev/null 2>&1; then
userdel ${_user} 2>/dev/null
fi
if getent group ${_user} >/dev/null 2>&1; then
groupdel ${_user}
fi
}
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