blob: f015f21de5f9a2487ed69240eacbd53e73af8f36 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
|
#!/bin/bash
# List all configured games.
function list {
ls /usr/share/dominions/config | cut -d "." -f 1
echo
if [[ -s /usr/share/dominions/current ]]; then
echo "Currently hosting:"
echo $(</usr/share/dominions/current)
else
echo "Not hosting any games."
fi
}
# Install Dominions via SteamCMD.
function install {
if [ ! $(find /opt/dominions -maxdepth 0 -type d -empty 2>/dev/null) ];then
echo "/opt/dominions is not empty. Is Dominions already installed?"
exit 0
fi
read -r -p "Steam username: " user
read -r -s -p "Steam password: " pass
echo
echo "Installing Dominions to /opt/dominions..."
sudo -u dominions steamcmd +login "$user" "$pass" +force_install_dir /opt/dominions +app_update 722060 validate +quit
read -r -p "Enter your Dominions license key: " key
echo "$key" | sudo -u dominions tee /opt/dominions/dom5key > /dev/null
echo "Copied license information to Dominions install directory."
echo "Installation complete. Use 'dominions config' to set up a game."
}
# Change the current hosted game by editing /usr/share/dominions/current.
# Params:
# $1 game name
function change {
if [[ -s /usr/share/dominions/current ]]; then
game=$(</usr/share/dominions/current)
if [[ $1 != "$game" ]]; then
read -r -n 2 -p "Currently hosting $game. Set up to host $1 instead? [Y/n] " ovr
if [[ $(echo "$ovr" | tr '[:upper:]' '[:lower:]') != y ]]; then
exit 0
fi
echo
fi
fi
echo "Setting $1 up for hosting."
echo
echo "$1" | sudo -u dominions tee /usr/share/dominions/current > /dev/null
}
# Load a properties file.
# Params:
# $1 path to properties file
function config {
if [[ -z $1 ]]; then
cat <<EOF
Usage:
dominions config mygame
EOF
exit 1
fi
if [[ -s "/usr/share/dominions/config/$1.properties" ]]; then
read -r -n 2 -p "$1 is already configured. Edit this game? [Y/n] " ovr
if [[ $(echo "$ovr" | tr '[:upper:]' '[:lower:]') != y ]]; then
exit 0
fi
echo
else
newgame=true
cat << EOF | sudo -u dominions tee "/usr/share/dominions/config/$1.properties" > /dev/null
# See http://www.illwinter.com/dom5/startoptions.pdf for a full reference.
# Sections 3-5, 3-6, and 3-7 are especially relevant. Switches should be
# reproduced as given in the documentation, without any leading dashes (so to
# pass the '--era 1' setting to the server, include the line 'era 1' in this
# file).
# SERVER INFO
# Port number must be between 1024 and 65535, and forwarded in your router
# config. Master password is not required but useful if you want to be able to
# set dropped-out players to computer control.
port 6666
masterpass supersecure
# GAME SETTINGS
# The mapfile is required. Any .rgb or image files must have the same filename
# and differ only in extension since the map data is automatically copied over.
mapfile my_pretty_world.map
hours 26
era 1
renaming
storyevents
hofsize 15
requiredap 13
thrones 2 8 1
EOF
fi
sudo -u dominions "${EDITOR:-nano}" "/usr/share/dominions/config/$1.properties"
mapfile=$(grep -oP "^mapfile\s+\K.+" "/usr/share/dominions/config/$1.properties")
mapname=$(basename "$mapfile" .map)
if [ "$newgame" = true ]; then
if [[ -s "/usr/share/dominions/maps/$mapname.map" ]]; then
echo "Found existing $mapname.map"
elif [[ -s "$mapname.map" ]]; then
echo "Copying $mapname map files..."
sudo cp "$mapname".* /usr/share/dominions/maps
elif [[ -s "$HOME/dominions/maps/$mapname".map ]]; then
echo "Copying $mapname map files from $HOME/dominions/maps..."
sudo cp "$HOME/dominions/maps/$mapname".* /usr/share/dominions/maps
else
echo "Could not find $mapname.map in $(pwd) or $HOME/dominions/maps. Please ensure the map file(s) exist in one or the other location and try again."
exit 1;
fi
echo
change "$1"
cat <<EOF
Done. Start the service to let players upload their pretenders.
sudo systemctl start dominions-server.service
Once all pretenders have been uploaded, stop the service and set the game to ready.
dominions ready
EOF
else
change "$1"
cat <<EOF
Done. Restart the service to load the new configuration:
sudo systemctl restart dominions-server.service
EOF
fi
}
# Set game start flag in properties file.
# Params:
# $1 game name (optional; uses whatever's in current if not supplied)
function ready {
if [[ ! -z $1 ]]; then
if [[ ! -s "/usr/share/dominions/config/$1.properties" ]]; then
echo "No game named '$1' found."
exit 1
fi
change "$1"
elif [[ ! -s /usr/share/dominions/current ]]; then
echo "No game configured. Use 'dominions config' to set up a game."
exit 1
fi
game=$(</usr/share/dominions/current)
if [[ ! -d "/usr/share/dominions/savedgames/$game" ]]; then
echo "No pretenders uploaded for $game. Start the service with systemctl to let players upload."
exit 1
fi
if [[ -s "/usr/share/dominions/savedgames/$game/ftherlnd" ]]; then
echo "$game has already been started. If the service is not running, start it with systemctl."
exit 0
fi
players=$(ls -l /usr/share/dominions/savedgames/$game/*.2h | wc -l)
if grep -qE "uploadtime|uploadmaxp" "/usr/share/dominions/config/$game.properties" ; then
echo "Upload flag already set for $game. Start the service with systemctl."
exit 0
fi
echo "Setting start flag for $game ($players players)"
echo "uploadmaxp $players" | sudo -u dominions tee -a "/usr/share/dominions/config/$game.properties" > /dev/null
cat <<EOF
Flag set. Start or restart the dominions-server service to begin the game.
sudo systemctl restart dominions-server.service
You may wish to enable it as well to ensure it restarts on boot.
EOF
}
function delete {
if [[ -z $1 ]]; then
echo "Specify a game name to delete."
exit 0
fi
if [[ -s /usr/share/dominions/current ]]; then
game=$(</usr/share/dominions/current)
if [[ "$game" = "$1" ]]; then
read -r -n 2 -p "$game is currently being hosted. Really delete? [Y/n] " ovr
if [[ $(echo "$ovr" | tr '[:upper:]' '[:lower:]') != y ]]; then
exit 0
fi
sudo -u dominions rm /usr/share/dominions/current
fi
fi
# leave the mapfile in case something else is using it
sudo -u dominions rm "/usr/share/dominions/config/$1.properties"
sudo -u dominions rm -rf "/usr/share/dominions/savedgames/$1"
echo "Deleted $1."
}
case $1 in
"list")
list
;;
"install")
install
;;
"config" | "configure")
config "${@:2}"
;;
"ready")
ready "${@:2}"
;;
"delete")
delete "${@:2}"
;;
*)
cat <<EOF
Dominions Headless Server Interface
This program manages Dominions installation and configuration for the headless server. Multiple games may be configured, but only one game can be actively hosted at once -- this is a true multiplayer server rather than a PBEM setup.
The headless server itself is a systemd service and can be managed via systemctl.
Usage:
dominions install Install Dominions through SteamCMD
dominions list List configured games
dominions config mygame Configure a new game, or edit an existing one
dominions ready mygame Sets the start flag for mygame after all pretenders have been uploaded
dominions delete mygame Deletes mygame (this operation is irreversible!)
Service commands:
sudo systemctl start dominions-server.service
sudo systemctl stop dominions-server.service
sudo systemctl restart dominions-server.service
systemctl status dominions-server.service
EOF
;;
esac
|