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#!/bin/bash
# This is a wrapper that works around the application's single-user design for multi-user systems.
set -e
set -u
game_dir="/opt/gunpoint"
: ${XDG_DATA_HOME:=$HOME/.local/share}
user_dir="$XDG_DATA_HOME/gunpoint"
make_user_dir() {
echo "Creating a user directory for the game. This only needs to be done once, future runs will skip this step."
mkdir -p "$user_dir/"
# Read-only
ln -s -t "$user_dir/" "$game_dir/Gunpoint" "$game_dir/Gunpoint.wad" "$game_dir/Levels" "$game_dir/Music" "$game_dir/Scripts"
# Read/Write
# Savegames and Settings created by game on first launch
echo "User directory has been created."
}
launch_game() {
cd "$user_dir"
./Gunpoint
}
if [ ! -f "$user_dir/Gunpoint" ]
then
make_user_dir
fi
launch_game
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