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#!/bin/sh
# Launch script for Legends of Equestria
# Change to game directory
GAMEPATH="/opt/legends-of-equestria/loe"
# What architecture are we running?
MACHINE=`uname -m`
if [ "$MACHINE" = "x86_64" ]
then
# Set path to binary (64 bit)
BIN="loe.x86_64"
else
# Default to x86
BIN="loe.x86"
fi
# Run the game, (optionally) with the debugger
"$GAMEPATH/$BIN" "$@"
# Get the game's exit code, and return it.
e=$?
exit $e
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