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#! perl
# Implements a scrollwheel just like in good old vt100's mices
sub simulate_keypress {
my ($self, $type) = @_; #type: 0:up, 1:down
my $keycode_up = 111;
my $keycode_down = 116;
my $numlines = 3;
my $keycode = 0;
if ($type eq 0) {
$keycode = $keycode_up;
} elsif ($type eq 1) {
$keycode = $keycode_down;
} else {
return;
}
for (my $i = 0 ; $i ne $numlines ; $i++) {
$self->key_press(0,$keycode);
$self->key_release(0,$keycode);
}
}
sub on_button_release {
my ($self, $event) = @_;
#my $res_ss = $self->resource("secondaryScroll");
#warn("ressource ss is <$res_ss>");
!$self->current_screen and return ();
#warn("foo, event: <$event->{button}>\n");
if ($event->{button} eq "4") { # scroll up
$self->simulate_keypress(0);
return 1;
} elsif ($event->{button} eq "5") { # scroll down
$self->simulate_keypress(1);
return 1;
}
return ();
}
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