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// splash
particle_system tracks/particles/water1
{
material tracks/SplashMat
particle_width 0.5
particle_height 0.5
cull_each false
quota 5000
billboard_type point
// Area emitter
emitter Point
{
angle 10
emission_rate 200
time_to_live 20
direction 0 -1 0
velocity 20
colour 1.0, 1.0, 1.0, 1.0
}
affector DeflectorPlane
{
plane_point 0 0 0
plane_normal 0 1 0
bounce 0.0
}
affector LinearForce
{
force_vector 0 -9.8 0
}
affector ColourFader
{
alpha -0.1
}
affector Scaler
{
rate 3.0
}
affector Rotator
{
rotation_range_start 0
rotation_range_end 360
rotation_speed_range_start -1
rotation_speed_range_end 1
}
}
particle_system tracks/particles/waterRed
{
material tracks/SplashMat
particle_width 0.5
particle_height 0.5
cull_each false
quota 5000
billboard_type point
// Area emitter
emitter Point
{
angle 5
emission_rate 200
time_to_live 20
direction 0 -1 0
velocity 10
colour 1.0, 0.0, 0.0, 1.0
}
affector DeflectorPlane
{
plane_point 0 0 0
plane_normal 0 1 0
bounce 0.0
}
affector LinearForce
{
force_vector 0 -9.8 0
}
affector ColourFader
{
alpha -0.1
}
affector Scaler
{
rate 3.0
}
affector Rotator
{
rotation_range_start 0
rotation_range_end 360
rotation_speed_range_start -1
rotation_speed_range_end 1
}
}
particle_system tracks/particles/waterGreen
{
material tracks/SplashMat
particle_width 0.5
particle_height 0.5
cull_each false
quota 5000
billboard_type point
// Area emitter
emitter Point
{
angle 5
emission_rate 200
time_to_live 20
direction 0 -1 0
velocity 10
colour 0.0, 1.0, 0.0, 1.0
}
affector DeflectorPlane
{
plane_point 0 0 0
plane_normal 0 1 0
bounce 0.0
}
affector LinearForce
{
force_vector 0 -9.8 0
}
affector ColourFader
{
alpha -0.1
}
affector Scaler
{
rate 3.0
}
affector Rotator
{
rotation_range_start 0
rotation_range_end 360
rotation_speed_range_start -1
rotation_speed_range_end 1
}
}
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