Package Details: cemu-wine 1.26.2-7

Git Clone URL: https://aur.archlinux.org/cemu-wine.git (read-only, click to copy)
Package Base: cemu-wine
Description: Wii U emulator. This is the stable Windows version via wine. Includes the Cemuhook plugin
Upstream URL: https://cemu.info/
Licenses: custom
Submitter: chris_l
Maintainer: chris_l
Last Packager: chris_l
Votes: 25
Popularity: 0.000000
First Submitted: 2022-08-26 09:11 (UTC)
Last Updated: 2022-08-26 09:43 (UTC)

Latest Comments

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BrianAllred commented on 2019-04-02 19:35 (UTC)

@pepper_chico

Ah, my mistake. I didn't have a controller plugged in, so I didn't make the connection. But I had the xboxdrv service running, which says there's a controller present even when there's not. Stopping that service fixed the issue.

Thanks!

pepper_chico commented on 2019-04-02 15:31 (UTC)

@SilverMight @BrianAllred

Check previous messages where that issue is explained. One fix is to not have controller connect before launching cemu, the other is downgrading.

SilverMight commented on 2019-04-02 02:47 (UTC)

@BrianAllred Getting the same thing now

BrianAllred commented on 2019-03-31 19:24 (UTC)

I get the following segfault when running cemu. Any ideas?

https://gist.github.com/BrianAllred/00c75f757d2624432ff648806a9cbde2

pepper_chico commented on 2019-03-30 06:15 (UTC)

@chris_l I've replaced one Cemu.exe binary for the other older one, but graphical quality dropped a lot. Seems not worth.

chris_l commented on 2019-03-30 02:52 (UTC) (edited on 2019-03-30 02:52 (UTC) by chris_l)

Well, the advice they give is basically to stick to cemu 1.15.0

You guys can do that, by cloning the repo of this package and resetting the commit to that version:

git clone https://aur.archlinux.org/cemu.git

cd cemu

git reset --hard 6dd239bf8931

makepkg

pepper_chico commented on 2019-03-30 02:30 (UTC)

It looks like this thread has shown how to fix the controller issue:

pepper_chico commented on 2019-03-30 02:22 (UTC)

@chris_l regarding actually solving the cemuhook bug, I think we can have that fixed for good reporting upstream, it seems it's some trivial fix about avoiding asserts on release.

pepper_chico commented on 2019-03-30 02:18 (UTC) (edited on 2019-03-30 02:19 (UTC) by pepper_chico)

@chris_l thanks for that info, I was suspecting that.

I'm interested in avoiding such issues because I want to setup to start games from inside Steam, I want to use cemu -f -g "Z:/<game path>.rpx" to start games without invoking any Wine GUI.

So, may I ask on another issue I'm having? I'm using xbox 360 controllers, and all is fine if I start cemu before connecting the controller, but if I have the controller already connected, cemu crashes on launching. Any idea how to avoid that?

I need these two fixed to have a game launch without problems.

chris_l commented on 2019-03-30 01:41 (UTC)

@pepper_chico Yes, I know. That bug is caused by cemuhook. If you stop using the dbghelp.dll library, the error will go away... and you wont be using cemuhook anymore!

If someone knows how to use cemuhook AND prevent that error, I gladly change the package for that. But in the meantime, is not a big deal.