I have been getting this error recently:
dolphin-emu: error while loading shared libraries: libavcodec.so.55: cannot open shared object file: No such file or directory
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Package Details: dolphin-emu-tool-git 2412.r107.g7133bfbb0e-1
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Git Clone URL: | https://aur.archlinux.org/dolphin-emu-git.git (read-only, click to copy) |
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Package Base: | dolphin-emu-git |
Description: | A Gamecube / Wii emulator - CLI-based utility for functions such as managing disc images - git version |
Upstream URL: | https://dolphin-emu.org |
Keywords: | dolphin emu emulator game gamecube gui nintendo remote revolution triforce wii wiimote |
Licenses: | GPL-2.0-or-later |
Conflicts: | dolphin-emu-tool |
Provides: | dolphin-emu-tool |
Submitter: | None |
Maintainer: | dpeukert |
Last Packager: | dpeukert |
Votes: | 123 |
Popularity: | 0.38 |
First Submitted: | 2011-08-20 13:05 (UTC) |
Last Updated: | 2025-01-08 07:53 (UTC) |
Dependencies (44)
- bluez-libs (bluez-gitAUR)
- bzip2 (bzip2-gitAUR)
- cubebAUR (cubebAUR, cubeb-gitAUR)
- enet (enet-gtkorvo-gitAUR, enet-gitAUR)
- gcc-libs (gcc-libs-gitAUR, gccrs-libs-gitAUR, gcc11-libsAUR, gcc-libs-snapshotAUR)
- glibc (glibc-gitAUR, glibc-linux4AUR, glibc-eacAUR, glibc-eac-binAUR, glibc-eac-rocoAUR)
- hidapi (hidapi-gitAUR)
- libavcodec.so (ffmpeg-nvcodec-11-1-gitAUR, ffmpeg3.4AUR, ffmpeg-compat-55AUR, ffmpeg-compat-54AUR, ffmpeg2.8AUR, ffmpeg-cudaAUR, ffmpeg-decklinkAUR, ffmpeg-amd-fullAUR, ffmpeg-ffplayoutAUR, ffmpeg-gitAUR, lib32-ffmpegAUR, ffmpeg-headlessAUR, ffmpeg-amd-full-gitAUR, ffmpeg-obsAUR, ffmpeg-libfdk_aacAUR, ffmpeg-fullAUR, ffmpeg-full-gitAUR, ffmpeg, ffmpeg4.4)
- libavformat.so (ffmpeg-nvcodec-11-1-gitAUR, ffmpeg3.4AUR, ffmpeg-compat-55AUR, ffmpeg-compat-54AUR, ffmpeg2.8AUR, ffmpeg-cudaAUR, ffmpeg-decklinkAUR, ffmpeg-amd-fullAUR, ffmpeg-ffplayoutAUR, ffmpeg-gitAUR, lib32-ffmpegAUR, ffmpeg-headlessAUR, ffmpeg-amd-full-gitAUR, ffmpeg-obsAUR, ffmpeg-libfdk_aacAUR, ffmpeg-fullAUR, ffmpeg-full-gitAUR, ffmpeg, ffmpeg4.4)
- libavutil.so (libavutil-52AUR, ffmpeg-nvcodec-11-1-gitAUR, ffmpeg3.4AUR, ffmpeg2.8AUR, ffmpeg-cudaAUR, ffmpeg-decklinkAUR, ffmpeg-amd-fullAUR, ffmpeg-ffplayoutAUR, ffmpeg-gitAUR, lib32-ffmpegAUR, ffmpeg-headlessAUR, ffmpeg-amd-full-gitAUR, ffmpeg-obsAUR, ffmpeg-libfdk_aacAUR, ffmpeg-fullAUR, ffmpeg-full-gitAUR, ffmpeg, ffmpeg4.4)
- libcurl.so (curl-http3-ngtcp2AUR, curl-gitAUR, curl-c-aresAUR, curl, lib32-curl)
- libgl (libglvnd-gitAUR, amdgpu-pro-oglp-legacyAUR, amdgpu-pro-oglpAUR, nvidia-340xx-utilsAUR, libglvnd)
- libsfml-network.so (sfml-gitAUR, sfml)
- libsfml-system.so (sfml-gitAUR, sfml)
- libspng.so (libspng-gitAUR, libspng)
- libswscale.so (ffmpeg-nvcodec-11-1-gitAUR, ffmpeg3.4AUR, ffmpeg2.8AUR, ffmpeg-cudaAUR, ffmpeg-decklinkAUR, ffmpeg-amd-fullAUR, ffmpeg-ffplayoutAUR, ffmpeg-gitAUR, lib32-ffmpegAUR, ffmpeg-headlessAUR, ffmpeg-amd-full-gitAUR, ffmpeg-obsAUR, ffmpeg-libfdk_aacAUR, ffmpeg-fullAUR, ffmpeg-full-gitAUR, ffmpeg, ffmpeg4.4)
- libusb-1.0.so (libusb-gitAUR, lib32-libusb, libusb)
- libx11 (libx11-gitAUR)
- libxi (libxi-gitAUR)
- libxrandr (libxrandr-gitAUR)
- lz4 (lz4-gitAUR)
- lzo
- mbedtls2
- minizip-ng (minizip-gitAUR)
- pugixml (pugixml-gitAUR)
- sdl2 (sdl2-compat-gitAUR, sdl2-gitAUR)
- sfml (sfml-gitAUR)
- speexdsp (speexdsp-gitAUR)
- xxhash (xxhash-gitAUR)
- xz (xz-gitAUR)
- zstd (zstd-gitAUR, zstd-staticAUR)
- alsa-lib (make)
- cmake (cmake-gitAUR) (make)
- git (git-gitAUR, git-glAUR) (make)
- libevdev (libevdev-gitAUR) (make)
- libminiupnpc.so (miniupnpc) (make)
- libpulse (pulseaudio-dummyAUR, libpulse-gitAUR) (make)
- libudev.so (systemd-chromiumos-libsAUR, libeudevAUR, systemd-libs-gitAUR, systemd-libs-fmlAUR, lib32-systemd-gitAUR, systemd-libs-selinuxAUR, lib32-systemd, systemd-libs) (make)
- ninja (ninja-kitwareAUR, ninja-memAUR, ninja-fuchsia-gitAUR, ninja-gitAUR, ninja-jobserverAUR) (make)
- python (python37AUR, python311AUR, python310AUR) (make)
- qt6-base (qt6-base-gitAUR, qt6-base-headlessAUR) (make)
- qt6-svg (make)
- gtest (googletest-gitAUR) (check)
- pulseaudio (pulseaudio-dummyAUR, pulseaudio-gitAUR) (optional) – PulseAudio backend
Required by (0)
Sources (10)
Latest Comments
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Sudowoodo commented on 2014-09-28 08:33 (UTC)
linkmauve commented on 2014-08-19 08:06 (UTC)
I don’t think it’s LTO that enabled nogui, but cd641bd0e344f1cab7ff23a1977fc37a958402da. Thanks for the updated PKGBUILD. :)
alucryd commented on 2014-08-17 11:54 (UTC)
linkmauve: it seems enabling lto also enabled nogui, weird? Anyway you're right, now that it's built, might as well ship it too.
Sudowoodo: This is the last time you flag this package out-of-date without giving a valid reason, well even a reason at all. Next time I will suspend your account.
linkmauve commented on 2014-08-17 09:24 (UTC)
Now that cmake builds both wx and nogui binaries, you should also install dolphin-emu-nogui.
alucryd commented on 2014-08-15 21:21 (UTC)
I've been getting this as well with my nvidia card, just switching between windowed and fullscreen fixes it for both gc and wii games.
Zeben commented on 2014-08-15 21:13 (UTC)
@bluerider, thank You very much for response.
CPU: Core i5 3570
GPU: GTX 650 Ti
lspci: http://bpaste.net/show/616310/
generic /etc/makepkg.conf file: http://bpaste.net/show/616346/
I've got render image now if I double-switch screen mode by pressing alt + enter. But it works only for GC-games, not for Wii: (here is attempt to run every Wii-game: http://rghost.ru/57491243/image.png)
bluerider commented on 2014-08-15 20:59 (UTC)
@Zeben: What's your hardware? I don't have this issue on a sandybridge IGP system, but I have it on a haswell IGP rig. For the haswell rig, when I use fullscreen, I can see the game.
Zeben commented on 2014-08-15 20:56 (UTC)
Every build I have empty screen while trying to launch every game. No one errors or warnings I've got.
There is a screenshot: http://rghost.ru/57490921/image.png
P.S.
I have no this problem if I install dolphin-emu from [community] repo.
Can you reproduce this? And can this be by changing CFLAGS in /etc/makepkg.conf file?
alucryd commented on 2014-08-14 23:01 (UTC)
Enabled LTO, dolphin builds fine with it here now. LTO is supposed to improve performance, although I didn't see much of a difference in the few games I launched. At least they weren't running slower :P
Retro_Gamer commented on 2014-07-31 09:04 (UTC)
I ended up just adding your repository (Thank you) and pulled from that. It seems to have installed fine and is just as playable as stable, but unfortunately its also just as crashy(Segmentation faults) as the stable release 4.0.2 was for me. That and as I guessed previous version save states won't work with git version.
Pinned Comments
dpeukert commented on 2020-04-10 12:34 (UTC) (edited on 2020-09-26 17:48 (UTC) by dpeukert)
The PKGBUILD for this package is hosted here (contributions are welcome!): https://gitlab.com/dpeukert/pkgbuilds/tree/main/dolphin-emu-git