Package Details: loot 0.24.1-1

Git Clone URL: https://aur.archlinux.org/loot.git (read-only, click to copy)
Package Base: loot
Description: A load order optimisation tool for Starfield, The Elder Scrolls (Morrowind and later) and Fallout (3 and later) games.
Upstream URL: https://loot.github.io
Licenses: GPL-3.0-only
Submitter: gargan
Maintainer: C0rn3j
Last Packager: C0rn3j
Votes: 10
Popularity: 0.050837
First Submitted: 2019-10-24 01:46 (UTC)
Last Updated: 2024-11-08 09:25 (UTC)

Latest Comments

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C0rn3j commented on 2024-06-21 22:30 (UTC)

Either build the package in a clean chroot or shoot over a patch that fixes compiling with doxygen enabled.

Neck_Bear commented on 2024-06-21 21:30 (UTC)

This is failing to compile for me half way through

In file included from /home/neckbear/.cache/yay/loot/src/libloot-0.22.4/src/api/metadata/yaml/plugin_metadata.h:40,
                 from /home/neckbear/.cache/yay/loot/src/libloot-0.22.4/src/api/api_database.cpp:32:
/home/neckbear/.cache/yay/loot/src/libloot-0.22.4/src/api/metadata/yaml/message.h:29:10: fatal error: spdlog/fmt/bundled/args.h: No such file or directory
   29 | #include <spdlog/fmt/bundled/args.h>
      |          ^~~~~~~~~~~~~~~~~~~~~~~~~~~
compilation terminated.

C0rn3j commented on 2023-10-08 14:19 (UTC)

@sdave.b can you reproduce it in a clean chroot?

sdave.b commented on 2023-09-27 15:19 (UTC)

I'm experiencing build errors related to linking minizip-ng. Is anyone else getting this, or is this specific to my own system?

[100%] Linking CXX executable LOOT
/usr/bin/ld: external/src/minizip-ng-build/./libminizip.a(mz_strm_zlib.c.o): in function `mz_stream_zlib_open':
mz_strm_zlib.c:(.text+0x1d0): undefined reference to `zng_deflateInit2'
/usr/bin/ld: external/src/minizip-ng-build/./libminizip.a(mz_strm_zlib.c.o): in function `mz_stream_zlib_deflate':
mz_strm_zlib.c:(.text+0x2cf): undefined reference to `zng_deflate'
/usr/bin/ld: external/src/minizip-ng-build/./libminizip.a(mz_strm_zlib.c.o): in function `mz_stream_zlib_close':
mz_strm_zlib.c:(.text+0x3e4): undefined reference to `zng_deflateEnd'
/usr/bin/ld: external/src/minizip-ng-build/./libminizip.a(mz_crypt.c.o): in function `mz_crypt_crc32_update':
mz_crypt.c:(.text+0x16): undefined reference to `zng_crc32'
collect2: error: ld returned 1 exit status
make[3]: *** [CMakeFiles/LOOT.dir/build.make:1140: LOOT] Error 1
make[2]: *** [CMakeFiles/Makefile2:304: CMakeFiles/LOOT.dir/all] Error 2
make[1]: *** [CMakeFiles/Makefile2:311: CMakeFiles/LOOT.dir/rule] Error 2

Infernio commented on 2023-08-25 08:57 (UTC)

@diedbydisgust, you need to edit ~/.config/LOOT/settings.toml. Here's my entry for Fallout 4, as an example:

[[games]]
folder = 'Fallout4'
local_path = '/home/infernio/Games/steam/steamapps/compatdata/377160/drive_c/users/steamuser/AppData/Local/Fallout4'
master = 'Fallout4.esm'
masterlistSource = 'https://raw.githubusercontent.com/loot/fallout4/v0.18/masterlist.yaml'
minimumHeaderVersion = 0.94999998807907104
name = 'Fallout 4'
path = '/home/infernio/Games/steam/steamapps/common/Fallout 4'
type = 'Fallout4'

Ortham also recently added support for automatically detecting Proton installs, but that's only in the WIP version (will be in LOOT 0.21.0, when that releases). You can check the LOOT github repo for a recent GitHub Actions flatpak build if you'd like to try that.

diedbydisgust commented on 2023-08-25 07:15 (UTC)

it didn't recognize games, and don't let me add nothing, "this not a valid windows folder name" it says. how do you use this?

Peroniko commented on 2023-06-21 16:21 (UTC)

Updating with rustup solved it. Thanks.

Infernio commented on 2023-06-21 09:05 (UTC)

@RetiredTurtle, it's complaining about a since-stabilized Rust feature being unstable. Check your rustc --version and update it if you're behind (e.g. rustup update if you're using rustup).

C0rn3j commented on 2023-06-21 07:39 (UTC)

Bumped loot to a newer version and can't reproduce.

If you can still reproduce it in a clean chroot you should probably report it to upstream.

Peroniko commented on 2023-06-21 03:00 (UTC)

Tried to build it but I get errors. Here is the whole output from the terminal: https://gist.github.com/Fooftilly/218957c97ed022327618af54e0e43c31