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Package Details: openrct2-git 0.4.4.r18.g1174063c27-1
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Git Clone URL: | https://aur.archlinux.org/openrct2-git.git (read-only, click to copy) |
---|---|
Package Base: | openrct2-git |
Description: | Open source re-implementation of Roller Coaster Tycoon 2 (requires full copy of the game) |
Upstream URL: | https://openrct2.io |
Licenses: | GPL3 |
Conflicts: | openrct2 |
Provides: | openrct2 |
Submitter: | grahamedgecombe |
Maintainer: | rctdude2 |
Last Packager: | rctdude2 |
Votes: | 30 |
Popularity: | 0.006046 |
First Submitted: | 2014-05-27 09:56 (UTC) |
Last Updated: | 2023-04-01 20:12 (UTC) |
Dependencies (22)
- benchmark
- curl (curl-quiche-gitAUR, curl-http3-ngtcp2AUR, curl-gitAUR, curl-c-aresAUR)
- discord-rpcAUR (discord-rpc-binAUR, discord-rpc-gitAUR)
- flac (flac-gitAUR)
- fontconfig (fontconfig-gitAUR, fontconfig-ubuntuAUR)
- hicolor-icon-theme (hicolor-icon-theme-gitAUR)
- icu (icu-gitAUR)
- libogg (libogg-gitAUR)
- libpng (libpng-gitAUR, libpng-apngAUR)
- libvorbis (libvorbis-aotuvAUR, libvorbis-aotuv-lancerAUR, libvorbis-gitAUR)
- libzip (libzip-gitAUR)
- openssl (openssl-gitAUR, openssl-staticAUR)
- sdl2 (sdl2-gitAUR, sdl2-compat-gitAUR)
- speexdsp (speexdsp-gitAUR)
- cmake (cmake-gitAUR) (make)
- git (git-gitAUR, git-glAUR) (make)
- ninja (ninja-kitwareAUR, ninja-memAUR, ninja-fuchsia-gitAUR, ninja-gitAUR, ninja-jobserverAUR) (make)
- nlohmann-json (nlohmann-json-gitAUR) (make)
- alsa-lib (optional) – ALSA audio driver
- kdialog (kdialog-gitAUR) (optional) – System dialog box support (KDE)
- Show 2 more dependencies...
Required by (1)
- rct2-data-gog (requires openrct2) (optional)
Latest Comments
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grahamedgecombe commented on 2018-06-12 20:01 (UTC)
Ah, good catch!
I'll make it download the objects/title sequences in advance. I've never been very happy with the fact that cmake downloads them (and most distros don't allow this in their policy, as it breaks reproducibility of the build process if the files ever disappear from the net).
I guess another option is that the cmake config should be fixed such that the test target depends on the target that downloads the objects.
janisozaur commented on 2018-06-12 19:32 (UTC)
check()
runs tests, but they need files that get download upon installation withinstall
target, which only gets done inpackage()
after successfulcheck()
.The options to address that that I can think of right now include: 1. perform
install
target incheck()
, before running tests 2. run tests inpackage()
3. pre-populate required files as part of PKGBUILD 4. usectest
to split running the some tests incheck()
, some inpackage()
Other suggestions welcome.
axiac commented on 2018-06-12 00:06 (UTC)
Yes I'm using yay, managed to learn how to do it manually :) (with "--nocheck", I installed devtools but couldn't find extra-x86_64-build). I can see many improvements in the game, but maybe a slower startup time.
grahamedgecombe commented on 2018-06-11 18:11 (UTC)
It might also be worth trying to build it in a chroot so you know you have a clean environment. You can use
extra-x86_64-build
to do that (from thedevtools
package). Run it from the same directory you'd runmakepkg
from.grahamedgecombe commented on 2018-06-11 18:06 (UTC)
It's one of makepkg's flags. I guess you're using an AUR helper?
axiac commented on 2018-06-11 15:41 (UTC)
Hey @janisozaur, tried it and got the same error as @wyre, and couldn't find where to pass "--nocheck".
janisozaur commented on 2018-06-11 13:43 (UTC)
@axiac can you check if adding
-DPORTABLE=on
addresses that? Otherwise can you provide more logs? The tests in question all require objects' json data, which should get obtained during cmake packaging, but either it doesn't or it is in improper path.axiac commented on 2018-06-11 13:40 (UTC)
I still had this issue, as of yesterday.
alextee commented on 2018-06-04 10:31 (UTC)
Same issue here, 3 tests failed.
jfernandz commented on 2018-06-01 12:08 (UTC)
I've could package it using --nocheck parameter to makepkg, but I suspect the issue persist, may be related with make version, I guess.
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