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Package Details: ringracers 2.3-2
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Git Clone URL: | https://aur.archlinux.org/ringracers.git (read-only, click to copy) |
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Package Base: | ringracers |
Description: | Kart racing video game originally based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2 |
Upstream URL: | https://www.kartkrew.org |
Licenses: | GPL2 |
Submitter: | SteelT |
Maintainer: | SteelT |
Last Packager: | SteelT |
Votes: | 7 |
Popularity: | 0.38 |
First Submitted: | 2024-04-25 00:32 (UTC) |
Last Updated: | 2024-06-26 02:04 (UTC) |
Dependencies (10)
- curl (curl-quiche-gitAUR, curl-http3-ngtcp2AUR, curl-gitAUR, curl-c-aresAUR)
- libpng (libpng-gitAUR, libpng-apngAUR)
- libvorbis (libvorbis-aotuvAUR, libvorbis-aotuv-lancerAUR, libvorbis-gitAUR)
- libvpx (libvpx-full-gitAUR, libvpx-gitAUR)
- libyuv (libyuv-gitAUR)
- ringracers-dataAUR
- sdl2 (sdl2-gitAUR, sdl2-compat-gitAUR)
- zlib (zlib-ng-compat-gitAUR, zlib-gitAUR, zlib-ng-compat)
- cmake (cmake-gitAUR) (make)
- ninja (ninja-kitwareAUR, ninja-memAUR, ninja-fuchsia-gitAUR, ninja-gitAUR, ninja-jobserverAUR) (make)
Latest Comments
1 2 Next › Last »
Marichan commented on 2024-05-17 21:32 (UTC) (edited on 2024-05-19 16:18 (UTC) by Marichan)
@SteelT reklevant information, at least in the crash between level transitions seems to be here:
[snip]
EDIT: nevermind, it works now. I rebuilt this several times, but today to restore the original PKGBUILD after several options change I deleted the entire sync directory, not only the build artifact folder generated by cmake, and now it works fine. No idea what and where lingering files are causing this between updates but maybe it would be better to have, in the prepare step, a line to do at least a cmake clean (or wehatever cmake uses to reset the build process entirely) or some other way to remove as many intermediate artifacts as possible?
creyon commented on 2024-05-17 15:18 (UTC) (edited on 2024-06-05 22:45 (UTC) by creyon)
@SteelT Bluh, sorry. I just remembered that I had PNG optimizations enabled in my
makepkg.conf
. I disabled that and rebuilt and it works fine now. No need for changing the linker or disabling LTO.EDIT: I might have actually disabled LTO too, I don't remember.
SteelT commented on 2024-05-17 15:02 (UTC)
@creyon Does it suddenly get fixed if you modify the PKGBUILD and remove the CMAKE_LINKER_TYPE line, or add
options(!lto)
after the makedepends line?SteelT commented on 2024-05-17 14:56 (UTC)
@Marichan What does the coredump look like?
Marichan commented on 2024-05-17 09:15 (UTC)
Not sure if the patch is to blame since it is the only change between 2.2-1 and 2.2-2 but the latest version crashes continuously during races with segmentation faults. Switching back to 2.2-1 works fine.
creyon commented on 2024-05-14 12:51 (UTC)
I'm on Intel integrated graphics - Intel Alder Lake-UP3 GT. Here's a screenshot: https://cdn.discordapp.com/attachments/1069004893978886344/1239922797791154186/image.png?ex=6644af97&is=66435e17&hm=e2db5b19e5b65d8018f423d955c9eb23c83f951001900ddf4289fcd7af18746f&
SteelT commented on 2024-05-13 18:51 (UTC)
@creyon What GPU do you have, and mind posting a screenshot? As I don't experience any weird graphical issues.
creyon commented on 2024-05-13 14:33 (UTC)
Not sure if this is a problem with this package or the
ringracers-data
package, but when updating to 2.2 some of the textures have become slightly corrupted. Some menu text and some icons appear to be shifted, with the final column of pixels repeating to fill the remaining space.SteelT commented on 2024-05-06 05:24 (UTC)
@creyon Fixed with latest update to PKGBUILD.
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