Also I'm facing some problems, looks like the data is not saved correctly, using the terminal displays a no permission to write data, but also found out that the application have different data if I run it from the terminal or from the applications menu, both not saving data through system restarts..
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Package Details: shadps4-git 0.5.0.r78.g4e0757ed5-1
Package Actions
Git Clone URL: | https://aur.archlinux.org/shadps4-git.git (read-only, click to copy) |
---|---|
Package Base: | shadps4-git |
Description: | Sony PlayStation 4 emulator |
Upstream URL: | https://shadps4.net/ |
Keywords: | console emulation emulator game playstation sony |
Licenses: | GPL-2.0-or-later |
Conflicts: | shadps4 |
Provides: | shadps4 |
Submitter: | abouvier |
Maintainer: | abouvier |
Last Packager: | abouvier |
Votes: | 13 |
Popularity: | 2.94 |
First Submitted: | 2024-06-27 16:10 (UTC) |
Last Updated: | 2025-01-01 22:38 (UTC) |
Dependencies (43)
- crypto++ (crypto++-gitAUR)
- gcc-libs (gcc-libs-gitAUR, gccrs-libs-gitAUR, gcc11-libsAUR, gcc-libs-snapshotAUR)
- glibc (glibc-gitAUR, glibc-linux4AUR, glibc-eacAUR, glibc-eac-binAUR, glibc-eac-rocoAUR)
- glslang (glslang-gitAUR)
- hicolor-icon-theme (hicolor-icon-theme-gitAUR)
- libavcodec.so (ffmpeg-nvcodec-11-1-gitAUR, ffmpeg3.4AUR, ffmpeg-compat-55AUR, ffmpeg-compat-54AUR, ffmpeg2.8AUR, ffmpeg-cudaAUR, ffmpeg-fullAUR, ffmpeg-decklinkAUR, ffmpeg-amd-fullAUR, ffmpeg-ffplayoutAUR, ffmpeg-full-gitAUR, ffmpeg-gitAUR, lib32-ffmpegAUR, ffmpeg-headlessAUR, ffmpeg-amd-full-gitAUR, ffmpeg-obsAUR, ffmpeg-libfdk_aacAUR, ffmpeg, ffmpeg4.4)
- libavformat.so (ffmpeg-nvcodec-11-1-gitAUR, ffmpeg3.4AUR, ffmpeg-compat-55AUR, ffmpeg-compat-54AUR, ffmpeg2.8AUR, ffmpeg-cudaAUR, ffmpeg-fullAUR, ffmpeg-decklinkAUR, ffmpeg-amd-fullAUR, ffmpeg-ffplayoutAUR, ffmpeg-full-gitAUR, ffmpeg-gitAUR, lib32-ffmpegAUR, ffmpeg-headlessAUR, ffmpeg-amd-full-gitAUR, ffmpeg-obsAUR, ffmpeg-libfdk_aacAUR, ffmpeg, ffmpeg4.4)
- libavutil.so (libavutil-52AUR, ffmpeg-nvcodec-11-1-gitAUR, ffmpeg3.4AUR, ffmpeg2.8AUR, ffmpeg-cudaAUR, ffmpeg-fullAUR, ffmpeg-decklinkAUR, ffmpeg-amd-fullAUR, ffmpeg-ffplayoutAUR, ffmpeg-full-gitAUR, ffmpeg-gitAUR, lib32-ffmpegAUR, ffmpeg-headlessAUR, ffmpeg-amd-full-gitAUR, ffmpeg-obsAUR, ffmpeg-libfdk_aacAUR, ffmpeg, ffmpeg4.4)
- libfmt.so (fmt-gitAUR, fmt9AUR, fmt10AUR, fmt)
- libpng16.so (libpng-gitAUR, libpng-apngAUR, lib32-libpng, libpng)
- libswresample.so (ffmpeg-nvcodec-11-1-gitAUR, ffmpeg3.4AUR, ffmpeg2.8AUR, ffmpeg-cudaAUR, ffmpeg-fullAUR, ffmpeg-decklinkAUR, ffmpeg-amd-fullAUR, ffmpeg-ffplayoutAUR, ffmpeg-full-gitAUR, ffmpeg-gitAUR, lib32-ffmpegAUR, ffmpeg-headlessAUR, ffmpeg-amd-full-gitAUR, ffmpeg-obsAUR, ffmpeg-libfdk_aacAUR, ffmpeg, ffmpeg4.4)
- libswscale.so (ffmpeg-nvcodec-11-1-gitAUR, ffmpeg3.4AUR, ffmpeg2.8AUR, ffmpeg-cudaAUR, ffmpeg-fullAUR, ffmpeg-decklinkAUR, ffmpeg-amd-fullAUR, ffmpeg-ffplayoutAUR, ffmpeg-full-gitAUR, ffmpeg-gitAUR, lib32-ffmpegAUR, ffmpeg-headlessAUR, ffmpeg-amd-full-gitAUR, ffmpeg-obsAUR, ffmpeg-libfdk_aacAUR, ffmpeg, ffmpeg4.4)
- libxxhash.so (xxhash)
- libz.so (zlib-gitAUR, lib32-zlib, zlib, zlib-ng-compat)
- pugixml (pugixml-gitAUR)
- qt6-base (qt6-base-gitAUR, qt6-base-headlessAUR)
- qt6-multimedia
- sdl3AUR (sdl3-gitAUR)
- boost (boost-gitAUR) (make)
- cmake (cmake-gitAUR) (make)
- Show 23 more dependencies...
Required by (0)
Sources (7)
Spartan195 commented on 2024-11-09 23:02 (UTC)
Spartan195 commented on 2024-11-09 23:00 (UTC)
With the current version I'm still getting a black screen in bloodborne using EndeavourOS.
Is there a way to modify the branch or fork for the yay installation?
username227 commented on 2024-11-05 14:04 (UTC)
getting error: CMake Error at externals/CMakeLists.txt:52 (add_library): No SOURCES given to target: LibAtrac9
abouvier commented on 2024-10-23 00:26 (UTC) (edited on 2024-10-23 01:25 (UTC) by abouvier)
Why isn't it merged then? You should start an investigation ;)
DocMAX commented on 2024-10-22 23:51 (UTC)
No it's a general patch for linux i think.
abouvier commented on 2024-10-21 20:54 (UTC)
@DocMAX This is only to fix Bloodborne right? I guess that if the patch is not merged upstream it's because it breaks other games?
DocMAX commented on 2024-10-21 12:29 (UTC)
Can you add the patch mentioned here: https://github.com/shadps4-emu/shadPS4/issues/1409 This fixes my black screen issue.
dferio commented on 2024-10-21 07:56 (UTC)
@abouvier you were right, I had an outdated PKGBUILD without half dependency, now builds fine.
abouvier commented on 2024-10-20 22:04 (UTC) (edited on 2024-10-20 22:26 (UTC) by abouvier)
@dferio This should not happen. Can you post the full cmake output (specially the configuration step)?
You haven't installed the half
package. You probably use an outdated PKGBUILD.
dferio commented on 2024-10-20 21:54 (UTC) (edited on 2024-10-20 22:00 (UTC) by dferio)
Build fails with:
[ 44%] Building CXX object CMakeFiles/shadps4.dir/src/common/ntapi.cpp.o
[ 45%] Building CXX object CMakeFiles/shadps4.dir/src/common/number_utils.cpp.o
/home/user/src/arch/shadps4-git/src/shadps4/src/common/number_utils.cpp:5:10: fatal error: half.hpp: No such file or directory
5 | #include <half.hpp>
| ^~~~~~~~~~
compilation terminated.
make[2]: *** [CMakeFiles/shadps4.dir/build.make:837: CMakeFiles/shadps4.dir/src/common/number_utils.cpp.o] Error 1
Pinned Comments
abouvier commented on 2024-10-10 22:47 (UTC) (edited on 2024-10-13 04:36 (UTC) by abouvier)
Data previously stored in
~/.local/share/shadps4/user
are now searched in~/.local/share/shadPS4