Package Details: supertuxkart-git 1.4.r384.ge2b2a1c-1

Git Clone URL: https://aur.archlinux.org/supertuxkart-git.git (read-only, click to copy)
Package Base: supertuxkart-git
Description: A kart racing game featuring Tux and his friends
Upstream URL: https://github.com/supertuxkart/stk-code
Licenses: GPL-3.0-or-later
Submitter: donny
Maintainer: xiota
Last Packager: xiota
Votes: 19
Popularity: 0.000005
First Submitted: 2014-01-20 07:32 (UTC)
Last Updated: 2025-01-10 03:51 (UTC)

Pinned Comments

xiota commented on 2025-01-10 03:56 (UTC)

Package has been revised to move assets into separate package. Conflicts with extra/supertuxkart is via assets package.

Latest Comments

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donny commented on 2014-09-14 07:45 (UTC)

Thanks, package updated.

mteufel commented on 2014-09-07 11:46 (UTC)

libGLEW is a required dependency now, could you add it to the PKGBUILD? (See http://forum.freegamedev.net/viewtopic.php?f=17&t=5802 )

mabier commented on 2014-05-10 01:29 (UTC)

I installed both a 32-bit version and a 64-bit version, both of them can be run from the build dir, but the brightness level (or may be it shall be called the gamma level of the picture) are too great and I can not see the sorrounding objects clearly in both cases. the glare hurts my eyes and it is not playable.

donny commented on 2014-05-07 05:43 (UTC)

Fixed the svn repo, thanks for the comment. However, the installation is currently broken. You can run the game directly from the build dir, e.g. ${srcdir}/stk-code/build/bin/supertuxkart

RazZziel commented on 2014-05-06 21:03 (UTC)

According to http://supertuxkart.sourceforge.net/Installation#Build_from_source, the assets repo seems to be https://svn.code.sf.net/p/supertuxkart/code/stk-assets instead of svn+https://svn.code.sf.net/p/supertuxkart/code/main/trunk

RazZziel commented on 2014-05-06 20:53 (UTC)

It's able to find some of that stuff when run from inside /usr/share/supertuxkart, but still fails in the end [info ] [FileManager]: Asset 0 will be loaded from 'data/challenges/'. [info ] [FileManager]: Asset 1 will be loaded from 'data/fonts/'. [info ] [FileManager]: Asset 2 will be loaded from 'data/gfx/'. [info ] [FileManager]: Asset 3 will be loaded from 'data/grandprix/'. [info ] [FileManager]: Asset 4 will be loaded from 'data/gui/'. [info ] [FileManager]: Asset 5 will be loaded from 'data/models/'. [warn ] [FileManager]: Directory 'music' not found, aborting. [warn ] [FileManager]: Directory 'sfx' not found, aborting. [info ] [FileManager]: Asset 8 will be loaded from 'data/shaders/'. [info ] [FileManager]: Asset 9 will be loaded from 'data/skins/'. [warn ] [FileManager]: Directory 'textures' not found, aborting. [info ] [FileManager]: Asset 11 will be loaded from 'data/po/'. [fatal ] [FileManager]: Not all assets found - aborting.

ChemBro commented on 2014-05-06 20:34 (UTC)

I have the same warning as x-f. So what now?

x-f commented on 2014-04-20 21:04 (UTC)

Looks like some stuff is missing in package. It's a lot smaller and if you try to start you will get a few errors: [warn ] [FileManager]: Directory 'challenges' not found, aborting. [warn ] [FileManager]: Directory 'fonts' not found, aborting. [warn ] [FileManager]: Directory 'gfx' not found, aborting. [warn ] [FileManager]: Directory 'grandprix' not found, aborting. [warn ] [FileManager]: Directory 'gui' not found, aborting. [warn ] [FileManager]: Directory 'models' not found, aborting. [warn ] [FileManager]: Directory 'music' not found, aborting. [warn ] [FileManager]: Directory 'sfx' not found, aborting. [warn ] [FileManager]: Directory 'shaders' not found, aborting. [warn ] [FileManager]: Directory 'skins' not found, aborting. [warn ] [FileManager]: Directory 'textures' not found, aborting. [warn ] [FileManager]: Directory 'po' not found, aborting. [fatal ] [FileManager]: Not all assets found - aborting.