Package Details: unreal-engine-bin 5.5.3-1

Git Clone URL: https://aur.archlinux.org/unreal-engine-bin.git (read-only, click to copy)
Package Base: unreal-engine-bin
Description: The world's most open and advanced real-time 3D creation tool
Upstream URL: https://www.unrealengine.com/
Keywords: 3d game-engine unreal
Licenses: custom
Conflicts: unreal-engine, unreal-engine-4, unreal-engine-git
Provides: unreal-engine
Submitter: ttc0419
Maintainer: ttc0419
Last Packager: ttc0419
Votes: 33
Popularity: 1.00
First Submitted: 2022-07-23 17:30 (UTC)
Last Updated: 2025-02-17 14:44 (UTC)

Pinned Comments

ttc0419 commented on 2022-07-23 17:34 (UTC) (edited on 2024-05-05 07:21 (UTC) by ttc0419)

To build this package, you need to:

  1. Login using you epic account and download the zip file from https://www.unrealengine.com/linux
  2. Move the zip file to the same directory as PKGBUILD and install the package using command makepkg -si

Note: Do NOT disable IPv6 as the zen server needs it to start. Please vote for the package if you think it's helpful ;-)

Latest Comments

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kunet commented on 2022-12-07 23:21 (UTC)

Hello

I have also encountered the Bridge plugin errors

The solution to said errors is running the following command sudo chmod +x '/opt/unreal-engine/Engine/Plugins/Bridge/ThirdParty/Linux/node-bifrost'

It's likely you have not installed the plugin with the correct permissions

lehthanis commented on 2022-12-07 04:42 (UTC)

I've added the bridge plugin, but when I run it, it says the background service failed to start. Clicking restart now just keeps telling me it failed. Any ideas on why it's not working?

FlyingWolf commented on 2022-11-22 19:06 (UTC)

The new Unreal Engine 5.1.0 has the possibilty to add the Bridge plugin to the engine. I've installed the plugin package and was already able to implement it on the unzipped package, but I can't figure out how to do it here. I tried adding the plugin to the .zip but it doesn't get through the sha256sum in this case. Adding it after the installation also didn't work for me. How can I install it?

ruestique commented on 2022-11-19 17:56 (UTC)

constantly getting warning about drives

since we using Ubuntu x86 64-Bit package and it has Radeon™ Software for Linux® installer version 22.20 for Ubuntu 20.04.5 HWE

meanwhile on Arch we have mesa

any ideas how to prevent popping-up that window?

MrDev023 commented on 2022-11-17 22:02 (UTC) (edited on 2022-11-17 22:02 (UTC) by MrDev023)

diff --git a/PKGBUILD b/PKGBUILD
index f9f14eb..03f4646 100644
--- a/PKGBUILD
+++ b/PKGBUILD
@@ -1,14 +1,14 @@
 # Maintainer: William Tang <galaxyking0419@gmail.com>

 pkgname=unreal-engine-bin
-pkgver=5.0.3
-pkgrel=2
+pkgver=5.1.0
+pkgrel=1
 pkgdesc="The world's most open and advanced real-time 3D creation tool"
 arch=('x86_64')
 url='https://www.unrealengine.com/'
 license=('custom')
 conflicts=('unreal-engine' 'unreal-engine-4' 'unreal-engine-git')
-provides=('unreal-engine=5.0')
+provides=('unreal-engine=5.1')
 depends=('alsa-lib' 'at-spi2-atk' 'glu' 'libicu53' 'libxcomposite' 'libxcursor' 'libxrandr'
          'libxss' 'lttng-ust2.12' 'ncurses5-compat-libs' 'nss' 'pango' 'vulkan-driver')
 optdepends=('android-ndk: Android build support'
@@ -17,7 +17,7 @@ optdepends=('android-ndk: Android build support'

 DLAGENTS+=('manual::/usr/bin/echo \ \ Note: Please download the zip file manually from https://www.unrealengine.com/linux')
 source=("manual://Linux_Unreal_Engine_${pkgver}.zip" 'unreal-engine.desktop' 'unreal-engine.xml' {16,24,32,48,64,256}.png)
-sha256sums=('6231f9da0092da62db5d7145410b70f3e5190efafaab7fe32c95e3f8987b23ce'
+sha256sums=('588760ad0a6abb32b3388cc6c58bbe1910a37ab8f6543b40c0718dfa02ebdb95'
             '8a71e10dee1d44ad6f85d993bdf25dd4835f6415e983125ac79a912ee0c3d905'
             '752dc3628639adb84ebda281040ec106227431eb7a5f92375511d96c6ceacf91'

wilaze131 commented on 2022-11-03 14:48 (UTC) (edited on 2022-11-03 14:59 (UTC) by wilaze131)

@ttc0419 i have done it. i just need to extract it and works really well. Just running UnrealEditor directly from the folder.

but do i really need to do step 3 ? can you explain why it need to be rebuild? i tho we don't need to recompile again with this zip.

i'm sorry if my question is dumb but i need a bit more explanation.

UPDATE: i think i just understand what this step 3 doing. i just read the PKGBUILD. it simply help me to install it more "officially" along with the desktop icon and help install all dependencies. but my problem is my /root partition doesn't have enough space for it. only 30 GB remaining.

ttc0419 commented on 2022-11-03 13:47 (UTC)

@wilaze131 Please follow the pinned comment for instructions. It only require the same space as the extracted zip.

wilaze131 commented on 2022-11-03 12:54 (UTC) (edited on 2022-11-03 12:55 (UTC) by wilaze131)

@ttc0419 Hi, do I need 200GB free space to build this? or i just need to extract the zip file as in Unity instruction told in their website? "Download the zip file and extract the contents to your preferred installation destination."

AlperShal commented on 2022-09-08 15:48 (UTC)

Instead of using makepkg -si you can just move the UE5 zip to /var/tmp/pamac-build-USER/unreal-engine-bin (This is the default, check pamac-manager > Preferences > Third Party > AUR > Enable AUR Support > Build Directory to be sure) and continue installing as you install any other thing from Pamac.

Drostina commented on 2022-09-08 08:57 (UTC) (edited on 2022-09-08 08:57 (UTC) by Drostina)

@sbolten

Quixel does not come with the precombiled binaries, either use Epic Asset Manager to download the plugin and put it inside your ProjectFolder -> Plugins and when opening the project it will give you an option to "rebuild" -> press "Yes"

Alternatively get the Quixel Bridge Appimage from their website or install it from Flathub