@anthillsocial If you don't have dotnet
installed, let me know; it might be that a dependency is missing and Unreal just isn't telling us. Normally, I'd run namcap
on a completed archive to find out but namcap
doesn't handle large packages like Unreal too well (throws errors)
If you do have dotnet installed, try setting "arch_auto" in the PKGBUILD to false; I didn't have an issue with it, but I'd like to know if this is a possible cause for your problem
Pinned Comments
Neko-san commented on 2022-11-01 02:32 (UTC) (edited on 2023-06-25 01:19 (UTC) by Neko-san)
@juancarlospaco this is easily done on your own system, not in a PKGBUILD, given that building packages runs as root:
Permission issues like this are already mentioned on the UE Arch wiki page: https://wiki.archlinux.org/title/Unreal_Engine_4#Installing_from_the_AUR
This is a user system problem; I already did what I could without needing users to do the above by giving the
777
permissions. If it still gives you trouble, you'll have to use the example to solve it or change the install location to somewhere you have user permissions by default (as I cannot do this for you).zerophase commented on 2021-05-27 08:15 (UTC) (edited on 2021-05-30 08:41 (UTC) by zerophase)
Will update to 5.0 when it is released.