...Let me know if the new change fixes it x_x
I reverted to something that I know used to work
Git Clone URL: | https://aur.archlinux.org/unreal-engine.git (read-only, click to copy) |
---|---|
Package Base: | unreal-engine |
Description: | A 3D game engine by Epic Games which can be used non-commercially for free. |
Upstream URL: | https://www.unrealengine.com/ |
Keywords: | 3D engine game ue5 Unreal |
Licenses: | GPL3, custom:UnrealEngine |
Submitter: | acerix |
Maintainer: | Shatur |
Last Packager: | Neko-san |
Votes: | 76 |
Popularity: | 0.32 |
First Submitted: | 2016-05-01 18:37 (UTC) |
Last Updated: | 2024-11-16 03:10 (UTC) |
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...Let me know if the new change fixes it x_x
I reverted to something that I know used to work
mv: cannot stat 'Engine': No such file or directory
==> ERROR: A failure occurred in package().
Aborting...
This error makes no sense to me because literally two lines above it had no such issue without me explicitly creating the directory, but fine, I'll do it anyway since it's being so stubborn X_x
==> Starting package()...
--2022-11-18 18:37:48-- https://raw.githubusercontent.com/EliverLara/candy-icons/master/apps/scalable/ue4editor.svg
Loaded CA certificate '/etc/ssl/certs/ca-certificates.crt'
Resolving raw.githubusercontent.com (raw.githubusercontent.com)... 2606:50c0:8000::154, 2606:50c0:8001::154, 2606:50c0:8002::154, ...
Connecting to raw.githubusercontent.com (raw.githubusercontent.com)|2606:50c0:8000::154|:443... connected.
HTTP request sent, awaiting response... 200 OK
Length: 5166 (5.0K) [image/svg+xml]
Saving to: ‘ue5editor.svg’
ue5editor.svg 100%[==========================>] 5.04K --.-KB/s in 0.001s
2022-11-18 18:37:48 (9.74 MB/s) - ‘ue5editor.svg’ saved [5166/5166]
--2022-11-18 18:37:48-- https://raw.githubusercontent.com/EliverLara/candy-icons/master/LICENSE
Loaded CA certificate '/etc/ssl/certs/ca-certificates.crt'
Resolving raw.githubusercontent.com (raw.githubusercontent.com)... 2606:50c0:8001::154, 2606:50c0:8003::154, 2606:50c0:8002::154, ...
Connecting to raw.githubusercontent.com (raw.githubusercontent.com)|2606:50c0:8001::154|:443... connected.
HTTP request sent, awaiting response... 200 OK
Length: 35149 (34K) [text/plain]
Saving to: ‘LICENSE’
LICENSE 100%[==========================>] 34.33K --.-KB/s in 0.001s
2022-11-18 18:37:48 (41.7 MB/s) - ‘LICENSE’ saved [35149/35149]
install: cannot create regular file '/run/media/username/SE800/sources/aur/unreal-engine/pkg/unreal-engine/usr/share/UnrealEngine/EliverLara-candy-icons/': Not a directory
==> ERROR: A failure occurred in package().
Aborting...
There, I added the new icon
Interesting, they didn't just move it, they REMOVED the icon entirely from the repo...
I'm going to have to supply my own now
Epic apparently moved the location of their logo that I set as the icon for the user desktop file; that's an easy fix, give me a sec
Sorry for doing this to ya, this file probably ain't even important lol:
==> Starting package()...
install: cannot stat 'Engine/Source/Programs/UnrealVS/UnrealVS.2022/Resources/Preview.png': No such file or directory
==> ERROR: A failure occurred in package().
Aborting...
Me right now: 9 - https://cdn.discordapp.com/attachments/594355987255787531/1043299158523650108/baymax-pain.jpg
Fixed; I swear, I checked and there shouldn't be anything else
install: cannot stat 'unreal-engine-5.sh': No such file or directory
Pinned Comments
Neko-san commented on 2022-11-01 02:32 (UTC) (edited on 2023-06-25 01:19 (UTC) by Neko-san)
@juancarlospaco this is easily done on your own system, not in a PKGBUILD, given that building packages runs as root:
Permission issues like this are already mentioned on the UE Arch wiki page: https://wiki.archlinux.org/title/Unreal_Engine_4#Installing_from_the_AUR
This is a user system problem; I already did what I could without needing users to do the above by giving the
777
permissions. If it still gives you trouble, you'll have to use the example to solve it or change the install location to somewhere you have user permissions by default (as I cannot do this for you).zerophase commented on 2021-05-27 08:15 (UTC) (edited on 2021-05-30 08:41 (UTC) by zerophase)
Will update to 5.0 when it is released.