@galaxy0419
I can`t seem 2 log in over there.
Also does this mean noone can install maya at this point ?
Or is the segmentation fault possibly caused by something else ?
Git Clone URL: | https://aur.archlinux.org/maya.git (read-only, click to copy) |
---|---|
Package Base: | maya |
Description: | Autodesk Maya 3D Animation, Modelling, Simulation and Rendering Software |
Upstream URL: | http://www.autodesk.com/products/maya/overview |
Keywords: | 3d Autodesk Maya |
Licenses: | custom |
Submitter: | aquarius |
Maintainer: | meepzh (ttc0419, aquarius) |
Last Packager: | meepzh |
Votes: | 21 |
Popularity: | 0.001646 |
First Submitted: | 2016-07-25 19:14 (UTC) |
Last Updated: | 2023-12-26 22:01 (UTC) |
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@galaxy0419
I can`t seem 2 log in over there.
Also does this mean noone can install maya at this point ?
Or is the segmentation fault possibly caused by something else ?
@Tanghe The libtiff package does not have symbol version enabled. I've created a feature request, you can vote it up there.
Hmm now i get the erro that
./maya.bin: /usr/lib/libtiff.so.5: no version information available (required by /usr/autodesk/maya2022/bin/../lib/libmayaOpenImageIO.so.2.0)
zsh: segmentation fault (core dumped) ./maya.bin
Libtiff is installed though
Edit: Missing package was lib32-nvidia-cg-toolkit
I followed the instructions and now i also can not start maya 2022 after rebooting.
I was also never promted to enter my credentials can annyone help me troubleshoot this ?
The command Maya isn't even found. But the program does show up in my launcher. (pressing it does nothing, though.)
Executing maya.bin returns cannot open shared object file libCg.so.
what provides this ? (installing glibc 2.33-5 did not fix)
when i run ldd following are missing.
libCg.so => not found
libCgGL.so => not found
libssl.so.10 => not found
libcrypto.so.10 => not found
libXp.so.6 => not found
If i search for the libs i have some of them.
EDIT: After some pamac i`ve got it down to just
libCg.so => not found
libCgGL.so => not found
cant seem to find where 2 find though
Yo thanks for the reply "galaxy0419". However, I have found another solution. My problem was that not all dependencies were fulfilled.
I followed another tutorial and with this one it worked right on the 1st try.
Instruction 1. https://www.reddit.com/r/ManjaroLinux/comments/k3jz5a/how_to_install_maya_2020_renderman_23_on_manjaro/ Instruction 2. https://gist.github.com/mortenbh/38b8b30c4d7c190b9731fcd0e4497e47
I basically followed the 1 tutorial on Reddit. However, I used the shortcuts from the 2nd guide on Github.
Now all dependencies were fulfilled and it worked right away even with Arnold and Bifrost. I have not installed Renderman (just as a side note).
Maybe someone could make a nice script out of it so that there is no confusion all the time. ;)
PSS.: Note that some packages require a GPG key. The old servers used in the instructions etc. do not work. You have to look for an alternative. I used the GPG servers from Ubuntu (with sudo (for the user)). Just as a hint.
@SionSavior, please read the instructions to make sure every required packages are installed (adlmapps, adsklicensing and Maya at least). BTW, you need to start adsklicensing system service before starting Maya.
Yo, Today i tried to install Maya. I used this script: https://github.com/filmmakerto/arch-installmaya from filmmakerto. Everything works fine, but ... Maya doesn't start.
I mean i registered everything sudo /opt/Autodesk/AdskLicensing/11.0.0.4854/helper/AdskLicensingInstHelper register -pk 657N1 -pv 2022.0.0.F -el EN_US -cf path/to/mayaConfig.pit
Reboot And i tried to start maya.. but nothing .. not even a background process....
Maybe someone have a idea
Thanks @galaxy0419 for the installation instructions -- they pointed me in the right direction, but they didn't immediately make it clear to me what I have to do to install the package.
But I figured it out, and since I suspect there may be some other users who have the same problem, I wrote a little installation script: https://github.com/filmmakerto/arch-installmaya
Maybe it will help some people. Cheers
Oops, AdskLicensingInstHelper register
actually requires root, as is described in AdskLicensingInstHelper -h
. The problem solved as I uses sudo
.
Hope this helps anyone who have fallen into the same pit lol
Following the instructions on the pinned message, I've got this when I tried to activate the product:
[libreliu@Legion-R7k aur]$ /opt/Autodesk/AdskLicensing/9.2.1.2399/helper/AdskLicensingInstHelper register -pk 657L1 -pv 2020.0.0.F -el EN_US -cf ./Autodesk_Maya_2020_4_ML_Linux_64bit/MayaConfig.pit
Native call error in adlmPITSetProductInformation_2 28: Failed to Encrypt the PIT file
I've tried starting the adsklicensing
service, but that doesn't help.
Running maya will result in the following error before starting the adsklicensing service:
/usr/autodesk/maya2020/bin/maya.bin: /usr/lib/libtiff.so.5: no version information available (required by /usr/autodesk/maya2020/lib/libmayaOpenImageIO.so.2.0)
maya: Autodesk Maya 2020
A licensing error occurred that Autodesk systems were not able to handle for you. Please contact Autodesk Customer Support for help in resolving this error.
adlsdkAuthorize returned with error code: ADLSDK_STATUS_ADLS_NOT_FOUND
The default location for log files to help diagnose the issue is: /usr/tmp
and after:
/usr/autodesk/maya2020/bin/maya.bin: /usr/lib/libtiff.so.5: no version information available (required by /usr/autodesk/maya2020/lib/libmayaOpenImageIO.so.2.0)
maya: Autodesk Maya 2020
A licensing error occurred that Autodesk systems were not able to handle for you. Please contact Autodesk Customer Support for help in resolving this error.
adlsdkAuthorize returned with error code: ADLSDK_STATUS_LICENSE_CHECKOUT_ERROR
The default location for log files to help diagnose the issue is: /usr/tmp
I've installed all the packages except RokokoMotionLibrary
, and I put my pacman log here in case I've forgotten something:
[2021-03-21T00:14:23+0800] [ALPM] installed adlmapps (17.0.49-1)
[2021-03-21T00:14:55+0800] [ALPM] installed adsklicensing (9.2.1.2399-1)
[2021-03-21T00:15:24+0800] [ALPM] installed adlmflexnetclient (17.0.49-1)
[2021-03-21T00:15:49+0800] [ALPM] installed adlmflexnetserver-ipv6 (17.0.50-1)
[2021-03-21T00:16:42+0800] [ALPM] installed libjpeg6-turbo (1.5.3-2)
[2021-03-21T00:16:42+0800] [ALPM] installed libxp (1.0.3-4)
[2021-03-21T00:16:42+0800] [ALPM] installed xorg-fonts-alias-75dpi (1.0.4-1)
[2021-03-21T00:16:43+0800] [ALPM] installed xorg-fonts-75dpi (1.0.3-7)
[2021-03-21T00:16:43+0800] [ALPM] installed xorg-fonts-alias-100dpi (1.0.4-1)
[2021-03-21T00:16:43+0800] [ALPM] installed xorg-fonts-100dpi (1.0.3-7)
[2021-03-21T00:18:01+0800] [ALPM] installed libpng15 (1.5.30-1)
[2021-03-21T00:37:18+0800] [ALPM] installed maya (2020.4-1)
[2021-03-21T00:38:48+0800] [ALPM] installed maya-bifrost (2.2.0.0-1)
[2021-03-21T00:39:02+0800] [ALPM] installed maya-substance (2.1.7-1)
[2021-03-21T00:40:40+0800] [ALPM] installed maya-arnold (4.1.1-1)
@kalani Try to build the package using makepkg -si
manually. AUR helpers does not support this package. You need to copy the rpms in AUR packages' build folders mentioned in the pinned comments respectively (e.g. copy Packages/adlmapps17-17.0.49-0.x86_64.rpm
to adlmapps's build folder).
Pinned Comments
meepzh commented on 2022-04-08 22:36 (UTC) (edited on 2024-11-09 17:44 (UTC) by meepzh)
We still investigating Maya 2025+. The licensing does not run [1] [2] [3].
Many thanks to ttc0419 for getting this set up and for writing these instructions originally.
Installation Instructions:
To download the latest version of Maya, go to your Autodesk account Products and Services and save the Linux tgz file to any location of your choice.
Extract the tgz file to any location of your choice.
Maya is now split into several packages as it is for the official rpm installation. You will need the following files from the extracted tgz file to build some other packages as well:
Packages/adlmapps*.rpm
to build adlmappsPackages/adsklicensing*.rpm
to build adsklicensingPackages/Maya*.rpm
to build this packagePackages/package.zip
to build maya-arnoldPackages/Bifrost*.rpm
to build maya-bifrostPackages/AdobeSubstance3DforMaya*.rpm
to build maya-substance, if you don't want to download directly from AdobePackages/MayaUSD*.rpm
to build maya-usd-bin, if you don't want to download directly from GitHubPackages/LookdevX.rpm
to build maya-lookdevxPackages 1 and 2 are required to use Maya and 4 to 8 are plugins that can be installed when needed.
You will need to move the rpm files to the directory containing the corresponding package's PKGBUILD file. Please refer to the AUR wiki for further installation details, since AUR helpers may or may not work with this package.
After installation, you may wish to enable the Autodesk Licensing service with
systemctl enable adsklicensing.service
. This service is started automatically one time when installing and removing this package.Note that the install file will automatically register and deregister Maya with the licensing service if you are using the adsklicensing package. You may need to restart the adsklicensing service and reinstall Maya if adsklicensing was upgraded and running at the same time.
Launch Maya and log into your Autodesk account or enter your product serial to check out a license. Note that Wayland is currently not supported by the licensing software.
Please note that the Maya executable is patched to launch with the
--single-process
flag to address launch issues with the Application Home. You may try to opt out of this patch if this does not present an issue for you.Troubleshooting:
If you are having the following font error,
Failed trying to load font : -*-helvetica-bold-r-normal-*-11-*-*-*-*-*-iso8859-1 //
, first try the Autodesk recommended commands with your normal permissions.(source)
If you are still seeing font errors, you can try one or more of the following:
xorg-mkfontscale
and runmkfontscale
in/usr/share/fonts
. Then re-run thexset
commands above.xset
commands with superuser permissions.en_GB ISO-8859-1
en_US ISO-8859-1
If you are having licensing errors, you can refer to this comment/forum post by mac666er recommending you to only use the en_US.UTF-8 locale or this comment by TheSunCat recommending you to disable Wayland.
If your launch process hangs at the OpenCL initialization, you may wish to check for OpenCL conflicts as mentioned in this comment by TheSunCat. You may also need to rename/delete the intel-openapi icd file in
/etc/OpenCL/vendors
as mentioned here.Cheers