Package Details: pcsx2-git 2.3.35.r0.g4eae1b7127-1

Git Clone URL: https://aur.archlinux.org/pcsx2-git.git (read-only, click to copy)
Package Base: pcsx2-git
Description: A Sony PlayStation 2 emulator
Upstream URL: https://github.com/PCSX2/pcsx2
Licenses: GPL-3.0+
Conflicts: pcsx2
Provides: pcsx2
Submitter: alucryd
Maintainer: weirdbeard (xiota)
Last Packager: weirdbeard
Votes: 130
Popularity: 0.127480
First Submitted: 2014-03-26 14:17 (UTC)
Last Updated: 2024-11-27 22:52 (UTC)

Dependencies (34)

Required by (4)

Sources (2)

Pinned Comments

weirdbeard commented on 2024-08-17 03:40 (UTC)

https://github.com/PCSX2/pcsx2/pull/11632

This package now enables Cmake Package mode proper. PCSX2 will here on, be installed in the package standard folders /usr/bin, /usr/share, /usr/lib. Following the XDG standard pcsx2's config files remain in .config/PCSX2

In order to ensure a proper and clean upgrade. Uninstall this package COMPLETELY and clear cache before reinstalling.

Latest Comments

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<deleted-account> commented on 2012-04-29 01:04 (UTC)

thank!

rafaelff commented on 2012-04-28 19:11 (UTC)

Updated in r5187. Please note that I use nouveau driver (nvidia), tried to play and it crashed - with both zzoogl and gsdx plugins. If you manage to make it work, please let me know your driver. @willianholtz, @Schala and @PReP: it was a bug in the PKGBUILD, now fixed. Thanks for reporting.

<deleted-account> commented on 2012-04-28 17:59 (UTC)

update this package please: gsdx: merge the opengl branch to ease futur development and allow GSdx by default on linux * for the moment only the SW render is supported, hopefully HW will come some day. And linux only for the moment. * Require an OpenGL3 GPU (==Dx10) ie Nvidia >= 8800, AMD >= HD2000) * Require an OpenGL4.2 compatible drivers => no opensource driver supported neither Intel driver. * Build by default without SDL support which will dropped later. You need to add this define "ENABLE_SDL_DEV" on Win.

<deleted-account> commented on 2012-04-28 13:35 (UTC)

Look gregory comment for me and my erros!: http://code.google.com/p/pcsx2/source/detail?r=5181 and error: http://pastebin.com/20Pf2Nt3

Schala commented on 2012-04-25 14:49 (UTC)

@PReP: Likewise for me

<deleted-account> commented on 2012-04-25 09:44 (UTC)

I, solved that problem but now has another to look into =/ Looking up my nvidia-driver version, i actually saw that /lib32-nvidia-cg-toolkit was not totally updated, that solved my compilation-issues atleast, in a fun co-incidence - so you help me indirectly :) Now though, it compiles to "a 100%", but makepkg fails with an error when it installs files in the package instead; http://pastebin.com/LJmEFavs Will see if a figure out this one too, don't want to spam the package-comment-space to much.

<deleted-account> commented on 2012-04-25 09:27 (UTC)

Yeah i figured they used their own sdl by the looks of it. I have been able to compile pcsx2 before atleast, i don't know what has went wrong. I have had the "whole shebang" of lib32-deps of pcsx2 since before, but, so that we don't miss anything i have: multilib/lib32-nvidia-utils 295.40-1 And i have a gtx-570 (gainwaird phantom 3 blahblah) :)

rafaelff commented on 2012-04-24 15:32 (UTC)

@PReP: which graphics card do you have (Nvidia, ATI, etc.?) and do you have the corresponding 32-bit DRI driver (e.g.: nvidia gfx card with 'lib32-nvidia' or 'lib32-nouveau-dri') ? The problem is not in the SDL in your system, as pcsx2 uses its own SDL (actually a unstable one, SDL 1.3)

<deleted-account> commented on 2012-04-24 10:17 (UTC)

I must have broken something in my setup up if this compiles for others on Arch 64-bit :/ The last revisions have started stopping with: http://pastebin.com/fmFLU16k I pasted some of the parts that i felt were somewhat relevant. The only idea i have is that (my?) sdl is broken somehow, but it seems like pcsx2 compiles an internal sdl-library anyways. Any ideas?

<deleted-account> commented on 2012-04-21 16:00 (UTC)

It's working ! Thanks a lot !