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Package Details: pcsx2-git 2.3.35.r0.g4eae1b7127-1
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Git Clone URL: | https://aur.archlinux.org/pcsx2-git.git (read-only, click to copy) |
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Package Base: | pcsx2-git |
Description: | A Sony PlayStation 2 emulator |
Upstream URL: | https://github.com/PCSX2/pcsx2 |
Licenses: | GPL-3.0+ |
Conflicts: | pcsx2 |
Provides: | pcsx2 |
Submitter: | alucryd |
Maintainer: | weirdbeard (xiota) |
Last Packager: | weirdbeard |
Votes: | 130 |
Popularity: | 0.127480 |
First Submitted: | 2014-03-26 14:17 (UTC) |
Last Updated: | 2024-11-27 22:52 (UTC) |
Dependencies (34)
- alsa-lib
- ffmpeg (ffmpeg-nvcodec-11-1-gitAUR, ffmpeg-cudaAUR, ffmpeg-decklinkAUR, ffmpeg-amd-fullAUR, ffmpeg-ffplayoutAUR, ffmpeg-gitAUR, ffmpeg-headlessAUR, ffmpeg-amd-full-gitAUR, ffmpeg-obsAUR, ffmpeg-libfdk_aacAUR, ffmpeg-fullAUR, ffmpeg-full-gitAUR)
- hicolor-icon-theme (hicolor-icon-theme-gitAUR)
- libaio (libaio-gitAUR)
- libbacktrace (libbacktrace-gitAUR)
- libglvnd (libglvnd-gitAUR)
- libpcap (libpcap-gitAUR)
- libpng (libpng-gitAUR, libpng-apngAUR)
- libxrandr (libxrandr-gitAUR)
- lld (llvm-gitAUR)
- qt6-base (qt6-base-gitAUR, qt6-base-headlessAUR)
- qt6-svg
- sdl2 (sdl2-compat-gitAUR, sdl2-gitAUR)
- shaderc (shaderc-gitAUR)
- soundtouch (soundtouch-gitAUR)
- wayland (wayland-gitAUR, wayland-asan-gitAUR, wayland-chromiumAUR)
- xcb-util-cursor (xcb-util-cursor-gitAUR)
- ccache (ccache-gitAUR) (make)
- clang (llvm-gitAUR, clang-minimal-gitAUR, clang17-binAUR) (make)
- cmake (cmake-gitAUR) (make)
- extra-cmake-modules (extra-cmake-modules-gitAUR) (make)
- git (git-gitAUR, git-glAUR) (make)
- libjpeg-turbo (mozjpeg-gitAUR, libjpeg-turbo-gitAUR, mozjpegAUR) (make)
- libpipewire (libpipewire-full-gitAUR, libpipewire-gitAUR) (make)
- libpulse (pulseaudio-dummyAUR, libpulse-gitAUR) (make)
- lld (llvm-gitAUR) (make)
- llvm (llvm-gitAUR, llvm-minimal-gitAUR) (make)
- ninja (ninja-kitwareAUR, ninja-memAUR, ninja-fuchsia-gitAUR, ninja-gitAUR, ninja-jobserverAUR) (make)
- p7zip (p7zip-natspecAUR, p7zip-full-binAUR, 7zip) (make)
- qt6-tools (make)
- qt6-wayland (make)
- libpipewire (libpipewire-full-gitAUR, libpipewire-gitAUR) (optional) – Pipewire support
- libpulse (pulseaudio-dummyAUR, libpulse-gitAUR) (optional) – Pulseaudio support
- qt6-wayland (optional) – Wayland support
Required by (4)
- better-libretro-pcsx2-launcher-git (requires pcsx2)
- libretro-pcsx2-launcher (requires pcsx2)
- libretro-pcsx2-launcher-git (requires pcsx2)
- pcsx2-plugin-usbqemu-wheel (requires pcsx2)
Sources (2)
Latest Comments
« First ‹ Previous 1 .. 53 54 55 56 57 58 59 60 61 62 63 .. 67 Next › Last »
<deleted-account> commented on 2012-04-29 01:04 (UTC)
rafaelff commented on 2012-04-28 19:11 (UTC)
Updated in r5187. Please note that I use nouveau driver (nvidia), tried to play and it crashed - with both zzoogl and gsdx plugins. If you manage to make it work, please let me know your driver.
@willianholtz, @Schala and @PReP: it was a bug in the PKGBUILD, now fixed. Thanks for reporting.
<deleted-account> commented on 2012-04-28 17:59 (UTC)
update this package please:
gsdx: merge the opengl branch to ease futur development and allow GSdx by
default on linux
* for the moment only the SW render is supported, hopefully HW will come some
day. And linux only for the moment.
* Require an OpenGL3 GPU (==Dx10) ie Nvidia >= 8800, AMD >= HD2000)
* Require an OpenGL4.2 compatible drivers => no opensource driver supported
neither Intel driver.
* Build by default without SDL support which will dropped later. You need to add
this define "ENABLE_SDL_DEV" on Win.
<deleted-account> commented on 2012-04-28 13:35 (UTC)
Look gregory comment for me and my erros!:
http://code.google.com/p/pcsx2/source/detail?r=5181
and error:
http://pastebin.com/20Pf2Nt3
Schala commented on 2012-04-25 14:49 (UTC)
@PReP: Likewise for me
<deleted-account> commented on 2012-04-25 09:44 (UTC)
I, solved that problem but now has another to look into =/
Looking up my nvidia-driver version, i actually saw that
/lib32-nvidia-cg-toolkit was not totally updated, that solved my compilation-issues atleast,
in a fun co-incidence - so you help me indirectly :)
Now though, it compiles to "a 100%", but makepkg fails with an error when it installs files in the package instead;
http://pastebin.com/LJmEFavs
Will see if a figure out this one too, don't want to spam the package-comment-space to much.
<deleted-account> commented on 2012-04-25 09:27 (UTC)
Yeah i figured they used their own sdl by the looks of it.
I have been able to compile pcsx2 before atleast, i don't know what has went wrong.
I have had the "whole shebang" of lib32-deps of pcsx2 since before, but,
so that we don't miss anything i have:
multilib/lib32-nvidia-utils 295.40-1
And i have a gtx-570 (gainwaird phantom 3 blahblah) :)
rafaelff commented on 2012-04-24 15:32 (UTC)
@PReP: which graphics card do you have (Nvidia, ATI, etc.?) and do you have the corresponding 32-bit DRI driver (e.g.: nvidia gfx card with 'lib32-nvidia' or 'lib32-nouveau-dri') ?
The problem is not in the SDL in your system, as pcsx2 uses its own SDL (actually a unstable one, SDL 1.3)
<deleted-account> commented on 2012-04-24 10:17 (UTC)
I must have broken something in my setup up if this compiles for others
on Arch 64-bit :/
The last revisions have started stopping with: http://pastebin.com/fmFLU16k
I pasted some of the parts that i felt were somewhat relevant.
The only idea i have is that (my?) sdl is broken somehow,
but it seems like pcsx2 compiles an internal sdl-library anyways.
Any ideas?
<deleted-account> commented on 2012-04-21 16:00 (UTC)
It's working ! Thanks a lot !
Pinned Comments
weirdbeard commented on 2024-08-17 03:40 (UTC)
https://github.com/PCSX2/pcsx2/pull/11632
This package now enables Cmake Package mode proper. PCSX2 will here on, be installed in the package standard folders /usr/bin, /usr/share, /usr/lib. Following the XDG standard pcsx2's config files remain in .config/PCSX2
In order to ensure a proper and clean upgrade. Uninstall this package COMPLETELY and clear cache before reinstalling.