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Package Details: unityhub 3.11.1-1
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Git Clone URL: | https://aur.archlinux.org/unityhub.git (read-only, click to copy) |
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Package Base: | unityhub |
Description: | The Unity Hub is a standalone application that streamlines the way you find, download, and manage your Unity Projects and installations. |
Upstream URL: | https://unity.com/ |
Keywords: | game unity3d |
Licenses: | custom |
Conflicts: | unityhub-beta |
Submitter: | spacepluk |
Maintainer: | nobbele (sinasio) |
Last Packager: | sinasio |
Votes: | 79 |
Popularity: | 0.76 |
First Submitted: | 2018-08-31 12:14 (UTC) |
Last Updated: | 2025-02-26 20:54 (UTC) |
Dependencies (11)
- at-spi2-core (at-spi2-core-gitAUR)
- cpio (cpio-gitAUR)
- gtk3 (gtk3-no_deadkeys_underlineAUR, gtk3-classic-xfceAUR, gtk3-classicAUR, gtk3-patched-filechooser-icon-viewAUR)
- libnotify (libnotify-gitAUR)
- libsecret
- libxss
- libxtst
- nss (nss-hgAUR)
- util-linux-libs (util-linux-libs-aesAUR, util-linux-libs-selinuxAUR)
- xdg-utils (busking-gitAUR, xdg-utils-slockAUR, mimiAUR, mimi-gitAUR, xdg-utils-handlrAUR, openerAUR, xdg-utils-mimeoAUR, mimejs-gitAUR)
- libappindicator-gtk3 (optional) – The official deb says this an optional dependency
Required by (4)
- alcom (optional)
- digital-logic-sim-git (make)
- unity-editor-lts (optional)
- unity-editor-vrchat (optional)
Latest Comments
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Darkhogg commented on 2019-10-14 12:52 (UTC)
I'm on Arch + yay too, not sure what your setup might be but the problem seems to be related to the fakeroot: AppImage tries to use root-owned directories and buses and obviously can't, while with my fix it will try to use the regular user-owned ones and therefore succeeds. Maybe you have something configured that makes AppImage play nice with fakeroot.
spacepluk commented on 2019-10-14 12:40 (UTC)
Hi there! Thanks for tracking this down. We're in the middle of releasing a game and I'm a bit overwhelmed atm.
Are you both using Manjaro? It seems to work fine on Arch + yay.
Thanks!
Darkhogg commented on 2019-10-14 09:52 (UTC)
I found the problem!!
The AppImage --appimage-extract operation fails because it's done inside of the package() function, which is run in the fakeroot. Instead, the extract step should be run during build(), which is run by the local user.
The following is the diff I get from git when updating the PKGBUILD to work this way:
<deleted-account> commented on 2019-10-11 21:54 (UTC)
Similar issue as @Darkhogg
Using manjaro with yay.
Darkhogg commented on 2019-10-11 13:03 (UTC)
I'm having the same problem @thunderingMarmot described, with the following logs:
and the "Failed to register AppImage in AppImageLauncherFS: error while trying to start appimagelauncherfs.service" popup dialog.
This is all happening with the --appimage-extract command, which is weird because I have other AppImage packages installed (I maintain one myself, even) that give me no such problems.
HunabKu commented on 2019-09-18 07:45 (UTC)
Hey, md5sum is incorrect
HunabKu commented on 2019-09-15 07:24 (UTC)
https://public-cdn.cloud.unity3d.com/hub/prod/UnityHub.AppImage 012c855e84965e5fb3d52a36677ccfdf
CodeAndGin commented on 2019-09-07 23:32 (UTC)
The UnityHub source location has changed, and the validity check isnt working for me.
Aargonian commented on 2019-09-05 05:02 (UTC)
Hello, I would just like to first say thanks for providing the package!
I do have an issue, though. unityhub appears to be able to install the 2019.1 editor just fine, and create a new project, but it failed when I attempted the same with the 2019.2 editor. The failure appeared to be silent, as the hub interface would simply disappear, as though it was about to start the editor on the new project, but the editor never opened. The folder for the project was never created, but unityhub itself was still running in the background and I had to use the kill command to kill it. Is this a known issue or a fixable issue?
If there is an upstream repository for the hub, I'd be happy to report this there, but my google-fu must be badly lacking as I couldn't find it. Either way, at least it seems to work for 2019.1!
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